Hello Sylvain

Sylvain Gelly wrote:

> If the program blundered as you said and still wins, it means
> that the program already won much earlier in the game.

You are totally right. I said that in my post already. But what the user
thinks is: "1. He was behind, but not desperately behind. 2. The engine
did a mistake and he should have been ahead, because he counts
Japanese."

> It is not a matter of chinese or japanese rules.

It is. With Chinese, playing in your own territory
is worth 0, in Japanese it is worth -1. The difference
is not important when there is territory in dispute
because the move is bad in either case. But at the
end it does. That's the good news for us: It does not
make any diference as long as the program plays
a "friendly" endgame.

>this behavior has been explained many times by developers

I know, and so has general relativity. They still don't get it. Our
point is: they are all wrong (Which can be proved.) Their point
is this UCT behavior is unpleasant.

Jacques.
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