I like to think that MoGo deliberately beats such people by half a point, so as to annoy them more :-)
Sylvain, I think it would be quite humorous if you could tune KGS MoGo to do exactly that without hurting its win rate too much. Perhaps one way would be to evaluate playouts normally near the beginning of the game and gradually narrow the requirements so that by the end of the game, only a 0.5 point win is considered a win. I don't know if that would really work or not. _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/