I'm working now in a similar idea.

As yours, it will play only in one zone using MC. It will start on 7x7
sub-boards but they will grow once they become full of stones.

I will normalize the sub-board results using its area. It will help me to
compare the different sub-boards.

Once all the sub-boards get evaluated, it will play in the sub-board with
less winning moves (first the urgent, then the important).

But the main idea is the same as yours: scale breaking the board down.

2007/1/30, Dave Dyer <[EMAIL PROTECTED]>:


Here's an idea for scaling up, which should result in "only" factor
of 10 slower speed.   To scale from 9x9 to 19x19, subdivide the
board into four, overlapping 10x10 boards.   Run a standard 9x9
monte carlo up to the 90% full stage on each of the four boards,
then run a full board monte on the whole board remaining.

Treat the ovelapping stripes as edges in a slightly more sophisticated
way than usual, becuase you might be connecting to liberties by playing
in the stripe.

To avoid artifacts caused by the location of the overlaps: the number
of zones, and the location of the stripes, is also subject to
randomization.

It might be interesting to try this on a 9x9 board using a 5x5 zone
to begin with.

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