>
>Of course, everything depends on how you can deal with the boarders - how 
>about some monte-carlo-simulations over the possible boarder-configurations?

My thought is that one thing you could easily get from the rollouts
is a good estimate of the status of each string of stones currently
on the board, and the eventual owner of each empty space.

In the zone logic, stones adjacent to the border would count the border
as friendly or unfriendly based on the best estimate of that status.

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