> >Of course, everything depends on how you can deal with the boarders - how >about some monte-carlo-simulations over the possible boarder-configurations?
My thought is that one thing you could easily get from the rollouts is a good estimate of the status of each string of stones currently on the board, and the eventual owner of each empty space. In the zone logic, stones adjacent to the border would count the border as friendly or unfriendly based on the best estimate of that status. _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/