> IMHO if I give handicap it is because the other
> player is weaker, so I
> don't *have* to play foolishly - he will make
> mistakes that I can see
> and exploit. If I still can't win, it means the
> handicap should be
> lowered...

and any go program would operate the same way.
it would look hopeless at the first move (as it
does to any white player who is giving a handicap),
but as soon as a mistake was made, white would
exploit it and his probability to win (or whatever
measure he's using) would increase.  yes, it
would look entirely desperate until those inefficient
moves were played by his opponent, but it always
does to humans as well.

in a 9-stone game, you can expect a move *that you,
as white, can see is inefficient* in, say, the first
5 moves.  in a 2-stone game, perhaps the first 50.
to a "probability of win" program, this would just
look like a massive jump in white's probability to
win.  which is good news for white.

depending upon when you see them and how bad these
moves are, the handicap should be effectively
negated before or just after the start of yose.

MC (for instance) shouldn't have any trouble with
this.

s.

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