not to be overly critical here, but... > Mogo would also have a memory problem.
then the proposed gendankenexperiment (if it could run for a week in only a few minutes' time) doesn't even make sense -- if it couldn't make use of all of the extra time (compressed or otherwise), then it can't make use of it. do you mean that if it had a cpu that ran 7*24*60*2 times as quickly, *and* that if it had 7*24*60*2 times as much ram, that it could beat a 1-dan player? > I think you are falling for the > standard > misconception that the computer must be superior in > every aspect of the > game to have a chance. no, i just said that i'd be impressed. which i would. because i haven't seen any computer program at the dan level, or even heard anyone claim that when they doubled (or 10x or 100x or 1000x) the amount of thinking time for their machine that they were at dan strength. so really you're suggesting (almost) that you're within a log_10 factor of 4 of dan strength. which can quite easily be overcome with enough hardware. i'd just like to see it happen. :) > I know exactly how these > things work. The > match would begin, the human would probably be > outplaying the computer > and then make some error. The computer would win > and everyone would > cry it shouldn't have happened. The computer just > got lucky this > time. i think that if a dan-level player had 10 games, the first 5 of which were considered just to be "for fun", and that no reprogramming or recoding were allowed inbetween, that the program would either get crushed, or lose by a slim, but appreciable margin over a 5-game series. the difference between 1-dan and 3-dan, say, is about the same as the difference between 1-dan and 2 kyu, or 2kyu and 4kyu, 4-6, or 6-8. so if mogo is currently at (say) 8kyu on 9x9, then you're suggesting that it could gain 9 stones' strength with a factor of 10000 in time. this (sort've) implies that you think that you're within a factor of 100000 of 3-dan, for instance, if the only issue is scaling. or within 10^6 of 5-dan. an i think that if you were to perform these experiments one at a time (i.e. give yourself 10x more time, and see if you can beat an 6kyu, then 100x more time and see if you can beat a 4kyu, etc.), many of which are reasonable (we all could donate some cpu time to the task), we could see if the "linear scaling" argument actually holds water. :) which i'm not saying that it wouldn't. i'm just saying that it's a testable hypothesis (minus your equivocation about ram usage), and we ought to get cracking to see if it's true. s. ____________________________________________________________________________________ Yahoo! Music Unlimited Access over 1 million songs. http://music.yahoo.com/unlimited _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/