Le Mardi 5 Décembre 2006 21:15, John Tromp a écrit :
> On 12/5/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> > > How long would it take Mogo to fill up 16GB of memory on a quad core
> > > opteron machine?
> >
> > It depends on the speed of your opteron :). Perhaps something like 10
> > minutes.
> > I think stl vector implementation on my linux box takes much more memory
> > than
> > necessary (I mean using a memory pool, and a big time against memory
> > tradeoff), so perhaps being carefull, with 16 GB we could reach 20
> > minutes.
>
> The opterons run at 1.4Ghz. If you can provide me with a  Linux amd64
> executable,
> in which Mogo allocates, say, 14GB (leave some for the OS) and thinks until
> it exhausts this memory, I'd be happy to test it out for a few games
> (I'm a Dutch 2dan with a fair bit of 9x9 experience).

This could be very interesting!

If by anyway I can have an user account on this machine, I can try to compile 
MoGo and launch it on KGS so that you can easily play, and everyone can watch 
the games.
What do you think?

Sylvain

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