Le Mardi 5 Décembre 2006 21:15, John Tromp a écrit : > On 12/5/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > > How long would it take Mogo to fill up 16GB of memory on a quad core > > > opteron machine? > > > > It depends on the speed of your opteron :). Perhaps something like 10 > > minutes. > > I think stl vector implementation on my linux box takes much more memory > > than > > necessary (I mean using a memory pool, and a big time against memory > > tradeoff), so perhaps being carefull, with 16 GB we could reach 20 > > minutes. > > The opterons run at 1.4Ghz. If you can provide me with a Linux amd64 > executable, > in which Mogo allocates, say, 14GB (leave some for the OS) and thinks until > it exhausts this memory, I'd be happy to test it out for a few games > (I'm a Dutch 2dan with a fair bit of 9x9 experience).
This could be very interesting! If by anyway I can have an user account on this machine, I can try to compile MoGo and launch it on KGS so that you can easily play, and everyone can watch the games. What do you think? Sylvain _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/