I have an NSOpenGL view in a window with a nib-based toolbar that behaves correctly, so I don't think the OpenGL machinery is completely ignorant of toolbars.
Noah Desch > > That sounds correct, but IIRC the methods that convert between a window’s > content size and its frame size don’t take the toolbar into account, which > means that they work with a "content size” that isn’t actually the content > *view* size, and correcting the calculation requires the assumption of > extrinsic information. It strikes me as plausible that an OpenGL view might > need to make such a conversion, and that it was never implemented to deal > with the presence of a toolbar. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com