The thing to remember about NSConditionLock is that it's a lock that can only 
be acquired when it's in the specified condition.

So for example, the lock can start in condition 0.  Thread B can lock when in 
condition 0 while thread A can simultaneously lock when the condition is 1.  
This means thread B acquires the lock, and thread A blocks on a change in the 
lock's condition.  Thread B then unlocks with condition 1, so thread A can then 
acquire the lock.

    - (void)threadA:(id)object
    {
        // a lock for coordination between multiple threads
        NSConditionLock *lock = [[NSConditionLock alloc] initWithCondition:0];
        
        // start thread B
        [NSThread detachNewThreadSelector:@selector(threadB:) toTarget:self 
withObject:lock];
        
        // wait for thread B to do something
        [lock lockWhenCondition:1];
        
        // be sure lock is unlocked before releasing it (on thread which 
created it)
        [lock unlockWithCondition:0];
        [lock release];
        
        // do whatever
    }
    
    - (void)threadB:(id)object
    {
        NSConditionLock *lock = object;
        [lock retain];
        
        // acquire lock immediately
        [lock lockWhenCondition:0];
        
        // do whatever thread A needs to wait for
        
        // unlock in a state that allows thread A to run
        [lock unlockWithCondition:1];
        
        [lock release];
    }

Hope this helps!

  -- Chris

On May 5, 2011, at 12:08 PM, eveningnick eveningnick wrote:

> Ken,
> Thanks for a detailed response
> Still not sure how would it be possible to do using NSConditionLock,
> but i managed to do it using NSCondition :)
> 
> 
> 2011/5/5 Ken Thomases <k...@codeweavers.com>:
>> On May 5, 2011, at 8:51 AM, eveningnick eveningnick wrote:
>> 
>>> 2011/5/5 Heath Borders <heath.bord...@gmail.com>:
>>>> Try NSConditionLock. Its documentation should be pretty self-explanatory.
>>>> 
>>> 
>>> Health,
>>> thanks for the response.
>>> However, i can't see how can i use NSConditionLock in my situation.
>>> For every lock (or mutex/semaphore - which essentially is the same) i
>>> need to acquire it 1 time at least to stop the the thread when a
>>> second attempt to acquire it from a different thread is made.
>>> What i need - is to stop the thread A immediately after the thread B
>>> has been spawned by a thread A. I am afraid if i acquire the lock from
>>> A, and then acquire it as soon as B starts (in B routine), the thread
>>> A may even finish before the thread B _actually_ starts (or rather B's
>>> threadfunction starts executing).
>>> Am i wrong somewhere here?
>> 
>> NSConditionLock allows one to lock waiting for specific conditions.  The 
>> lock can be created in an initial condition, say THREAD_B_NOT_RUNNING.  
>> Then, Thread A can spawn B and lock waiting for condition THREAD_B_RUNNING.  
>> Thread B can take the lock unconditionally and, when it's ready, unlock it 
>> with condition THREAD_B_RUNNING.  Or whatever.
>> 
>> Other possible techniques include using a pipe to send a signal byte from 
>> one thread to the other.  So, thread A would do a blocking read from the 
>> pipe.  Thread B would write a single byte to the pipe to signal whatever 
>> condition.
>> 
>> There are all sorts of other approaches.
>> 
>> Regards,
>> Ken
>> 
>> 
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