I need to wait, while the image is drawn (drawRect method is actually called by the framework) from a different thread that supplies frames. I am drawing images just to see that the output is correct, in the final application i don't need them to be drawn on the screen but saved into a file
2011/5/6 Graham Cox <graham....@bigpond.com>: > > On 05/05/2011, at 11:51 PM, eveningnick eveningnick wrote: > >> What i need - is to stop the thread A immediately after the thread B >> has been spawned by a thread A. > > Hang on. Why use a thread at all? If Thread A simply calls the process B > synchronously, it will achieve exactly what you have stated you want - that A > will stop when B starts, and will continue when B finishes. > > --Graham > > > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com