Hello I have a thread A that spawns a thread B, and should stop, waiting before the thread B allows thread A to continue.
In Windows, in a thread A, before spawning a thread B, i would create a synchronization "Event" primitive in the "non signaled" mode, the spawn a thread B, and call WaitForSingleObject(), waiting for thread B to switch the "Event" into the "signaled" mode, which would release the WaitForSingleObject() and allow the thread A to continue to operate. (WaitForSingleObject() freezes the thread, until the object that it is waiting for - e.g., an "Event" primitive - is switched into a "signaled" mode). In OS X i have no idea how to do that :S I guess it is impossible to do the same job using mutexes? Maybe some other primitives exist? I need this _only_ for debugging, it would greatly simplify my life. I am well aware that this is approach is deadlock-prone. Thanks for the response if i get one _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com