i've also only read about the complexity of OpenAL, which i assume is even more low level in the sense that CoreAudio to OpenAL it's anologous to CoreAnimation to OpenGL.
regardless, is this NSSound lag a filed bug? it's seems really unfortunate that there is a 1-second lag in loading/executing a 30kb sound file for some apps using NSSound. while that previously mentioned workaround is more ideal than a lag, since it's problematic on macbooks it's not really a seamless solution. On Mon, Nov 9, 2009 at 7:30 PM, Jens Alfke <j...@mooseyard.com> wrote: > > On Nov 9, 2009, at 3:35 PM, Chunk 1978 wrote: > > thanks. haven't had time to test the workaround yet. i'll check out > coreaudio. > > You really don't want to get into CoreAudio unless you're planning on doing > some serious audio work. The APIs are low-level and complex and will take > quite a while to learn. > The preloading workaround for NSSound should suffice if all you care about > is avoiding a delay before playing the sound. > —Jens _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com