On Nov 9, 2009, at 3:35 PM, Chunk 1978 wrote:
thanks. haven't had time to test the workaround yet. i'll check out coreaudio.
You really don't want to get into CoreAudio unless you're planning on doing some serious audio work. The APIs are low-level and complex and will take quite a while to learn.
The preloading workaround for NSSound should suffice if all you care about is avoiding a delay before playing the sound.
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