I guess I neglected to mention this was on iOS.

Your words make me happy to see that I’m at least thinking along a similar 
line.  Basically, your class is a glue layer or a translation layer between the 
C and Obj-C worlds.

Now, I love the concept of bindings, but iOS, since bindings aren’t available, 
how would you suggest I approach the issue of the C method knowing the 
appropriate Obj-C class to provide the response to.  

I’m afraid I’ve been insulated from the world of pointers in my time on iOS, so 
I’m not rusty there, more than I am ignorant to those issues.

Thanks,

Alex Zavatone

On Mar 4, 2016, at 5:11 PM, Doug Hill <cocoa...@breaqz.com> wrote:

> The approach I took for my wrapper library was using bindings. Not the Cocoa 
> type, but the language type. I created a series of Objective-C classes that 
> serve as the Obj-C interface to the Cocoa developer. The Obj-C classes would 
> make calls into the C/C++ libraries and do conversions between C/C++ types to 
> Obj-C. For example the C-string to NSString conversion. This way, a 
> convenient Objective-C framework could be created that Cocoa developers could 
> use very easily. C arrays were converted to Foundation NSArrays, etc. There 
> was also conversions of C++ exceptions to Obj-C exceptions, although this 
> might be unified in CLang/LLVM.
> Since I was wrapping a C++ library, I made up some special bindings that 
> allowed me to call into C++ objects via templates and some special sauce that 
> allowed us to store method pointers and call into them from any 
> platform/language. This is probably more work than is needed though.
> 
> Anyways, I didn’t use delegates, notifications, etc. The easiest way to 
> integrate these wrappers into your app is to have a pure Objective-C 
> interface and do all work inside those, but probably the most effort to write.
> 
> Doug Hill
> 
>> On Mar 4, 2016, at 1:14 PM, Alex Zavatone <z...@mac.com> wrote:
>> 
>> Great!  It certainly does… but here's where my brain breaks.
>> 
>> The call is originating from the C lib and within the C function.  I am not 
>> calling the C function from Objective-C.
>> 
>> I'm looking at somehow passing this as a string (UTF-8, yep) back to an OC 
>> class instance, so this implies either a callback or some reference to the 
>> OC instance that that cares about the response and a means to get that 
>> message to it.
>> 
>> If this is as simple as setting up a callback or a pointer reference, from 
>> the c class to the OC instance?  Is it sane programming for the C class to 
>> have more than one callback to different OC object instances?
>> 
>> I was thinking one for data and one for method calls for organizational 
>> purposes.
>> 
>> Or should there be one layer that serves as a clearly defined API to create 
>> a walled garden between the OC world and the C interface to the compiled C 
>> lib?  
>> 
>> I'm working with PJSIP and PJ's docs clearly state, "we are going to crater 
>> unless you do everything SIP related on the main thread."  The code that I 
>> am rewriting replacing has nasty try/catch clauses and forces many 
>> operations to the main thread just in case they call PJSIP operations - 
>> which clearly makes for a sucky user experience and really clunky 
>> application architecture.
>> 
>> I'm looking to avoid that nastiness by starting from ground zero so that we 
>> can wrap a solidly conceived architecture around a neatly walled off 
>> interface layer to PJSIP.
>> 
>> 
>> Would it make sense to send a notification from the C method to an 
>> Objective-C object to get the value from the C class?  Then I'd need to 
>> worry about storing it,  that seems clunky and too involved just to return a 
>> string.
>> 
>> Thank you, sir.  Loads for me to learn here.  
>> 
>> Alex Zavatone
>> 
>> 
>> 
>> On Mar 4, 2016, at 3:48 PM, Doug Hill wrote:
>> 
>>> Alex,
>>> 
>>> I’ve worked on a few wrapper libraries, so I have some experience with this.
>>> 
>>> In your Obj-C wrapper, you would need to create the NSString yourself. So, 
>>> if you have a C function:
>>> 
>>> char* MyCFunc(void);
>>> 
>>> The Objective-C wrapper method would do something like:
>>> 
>>> - (void) myObjcMethod
>>> {
>>>  char* cStr = MyCFunc();
>>>  NSString* objcStr = [[NSString alloc] initWithUTF8String:cStr];
>>> 
>>>  return objCStr;
>>> }
>>> 
>>> Depending on the C function implementation, you might have to deal with 
>>> releasing the C string in your wrapper. Also, I assume UTF-8 encoding, 
>>> which may or may not be true.
>>> 
>>> Hopefully this helps you.
>>> 
>>> Doug Hill
>>> 
>>> 
>>>> On Mar 4, 2016, at 12:07 PM, Alex Zavatone <z...@mac.com> wrote:
>>>> 
>>>> I'm in the middle of some fun where there is a wrapper class to a lib 
>>>> that's written in C and the c function has a char string that I'd like to 
>>>> return back to or somehow pass on to an Cbjective-C class.
>>>> 
>>>> I'm sure there is an established practice for performing this type of 
>>>> task, but while I have the opportunity to do this, I'd like to start be 
>>>> learning the right way to handle this operation.
>>>> 
>>>> I've seen really poor use of a catch all delegate for this approach, but 
>>>> am pretty unsure on viable and safe methods to handle this.
>>>> 
>>>> Any tips to how to handle this?
>>>> 
>>>> Thanks in advance,
>>>> 
>>>> Alex Zavatone
>>> 
>>> 
>> 
> 


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