There are/were some restrictions on GPL, but even those often go through and only get removed in the instance of a dispute. I think there has been some redressing of specific language in the GPL to address the issues. LGPL should be fine though, and there is a fair amount go GPL code in AppStores, so i don’t think it is the issue it is sometimes made out to be.
> On Jan 27, 2016, at 11:47 AM, Jens Alfke <j...@mooseyard.com> wrote: > > >> On Jan 26, 2016, at 10:59 PM, Pascal J. Bourguignon <p...@informatimago.com> >> wrote: >> >> Sorry, I thought the context was iOS (and therefore distribution thru the >> AppStore). > > I still don’t see why you wouldn’t be able to submit an app to the store that > contains LGPL code. For one thing, Apple’s reviewers have no way to identify > the license or ownership of the source code since they only see the binary. > For another, as I said, the license is an agreement between you the developer > and the owner of the source code, and Apple has no part in it. > > —Jens > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/cocoa-dev/dru%40druware.com > > This email sent to d...@druware.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com