Core.logic is just Clojure implementation of logic like programming and
actually you can use logic programming for chess games (the example is in
Prolog)
http://stackoverflow.com/questions/9337074/what-is-the-neatest-prolog-implementation-for-conways-game-of-life




On Mon, Aug 11, 2014 at 11:41 AM, Mark Engelberg <mark.engelb...@gmail.com>
wrote:

> I don't see how core.logic would apply here.
>
> You might be interested in a Java-based general game playing engine which
> you can leverage from Clojure.  Many take logical descriptions of the game
> rules in LISP form.
>
> http://www.ggp.org/
>
>
>
> On Sat, Aug 9, 2014 at 3:51 AM, Robin Heggelund Hansen <
> skinney...@gmail.com> wrote:
>
>> Hi.
>>
>> I'm starting a new project now, where users are presented with a set of
>> boardgames (chess, checkers, othello...) which they then can play together
>> online.
>> Does it make sense to implement the game logic using core.logic, and does
>> it transfer well to cljs (i'd like to share logic between backend and
>> frontend if i can)?
>>
>> I don't know core.logic, but would like to learn if it is a good fit for
>> the problem I'm solving.
>>
>> Thanks!
>>
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