On Wed, Feb 22, 2012 at 11:40 AM, Timothy Baldridge <tbaldri...@gmail.com> wrote: >> On the other hand, Lisp letting you update things on the fly is also >> of obvious value to an MMORPG, which tends to involve adding and >> tweaking stuff from time to time but you really don't want to take the >> game servers down, ever, if you can avoid it. > > That's also a major feature of Erlang. On-the-fly code updating is > actually one of its strengths. > > http://en.wikipedia.org/wiki/Erlang_(programming_language)#Hot_code_loading_and_modules > > > That being said, the syntax of Erlang is so insanely bad, I can't > bring myself to touch it.
Sounds like what we need is a Lisp with the actor model. Ideally, Clojure with a distributed version of agents, maybe built on top of agents and Java's RMI. Then again, what you said about Erlang's syntax lots of people say about Lisp's. ;) -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en