On Wed, Feb 22, 2012 at 11:40 AM, Timothy Baldridge
<tbaldri...@gmail.com> wrote:
>> On the other hand, Lisp letting you update things on the fly is also
>> of obvious value to an MMORPG, which tends to involve adding and
>> tweaking stuff from time to time but you really don't want to take the
>> game servers down, ever, if you can avoid it.
>
> That's also a major feature of Erlang. On-the-fly code updating is
> actually one of its strengths.
>
> http://en.wikipedia.org/wiki/Erlang_(programming_language)#Hot_code_loading_and_modules
>
>
> That being said, the syntax of Erlang is so insanely bad, I can't
> bring myself to touch it.

Sounds like what we need is a Lisp with the actor model. Ideally,
Clojure with a distributed version of agents, maybe built on top of
agents and Java's RMI.

Then again, what you said about Erlang's syntax lots of people say
about Lisp's. ;)

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