it seems like the only difference would be 4 garbage collectors working on 
smaller heaps, however there would be much  more memory overhead that way. 
 I assume if you can load-balance your app like that, that it is stateless, 
and won't use a whole bunch of static memory.  You might do better with 
changing some performance tuning parameters.  This is a great video that 
describes the tradeoffs: http://www.parleys.com/#id=2662&st=5

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