it seems like the only difference would be 4 garbage collectors working on smaller heaps, however there would be much more memory overhead that way. I assume if you can load-balance your app like that, that it is stateless, and won't use a whole bunch of static memory. You might do better with changing some performance tuning parameters. This is a great video that describes the tradeoffs: http://www.parleys.com/#id=2662&st=5
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