Hi Oskar, I've been a game programmer for more than 5 years going from 
simple card games to 3D MMORPGs.
Even though you can make a simple game in a functional way it would be a big 
challenge to do the same with a moderately complex game.
Games are all about state, your character if full of state, the enemies have 
state, the world, the AI, the physics, etc.
If you're creating a complex game the language you chose is the least of 
your concerns, the graphics engine, physics engine, AI engine is what really 
matters.
I'm not saying you can't create a game in clojure(I already did) and if your 
main objective is to learn clojure go ahead, but don't be afraid to model 
stateful entities.
However, if you're thinking about making a complex/commercial game I 
strongly advise you use a game engine, there are good free game engines out 
there and it will make your game 2 or 3 orders of magnitude faster to 
finish.

Islon

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