My understanding may be wrong, but I think JavaFX is intended more as
a competitor to Flash or Silverlight than a GUI toolkit. It'd probably
be great for a Clojure games framework, or for simple graphical
drawing and such, but I'm not sure it's appropriate for a complex,
high performance GUI. In fact, according to the Wiki page, if you want
to use desktop style widgets, you actually end up embedding Swing
components *within* JavaFX anyway.

On May 28, 9:59 am, mmwaikar <mmwai...@gmail.com> wrote:
> I work on .Net, so my observation could be totally wrong, but I think
> JavaFx could be an option to consider (specially because of its JSON
> kind of syntax).
> I am working on a WPF project currently, and although WPF is big and
> complex, the kind of UIs one can build with it is amazing, and JavaFx
> looked similar to me in intent and purpose.
>
> So I am really surprised why no one mentioned JavaFx. Is it because
> it's new?
>
> On May 27, 11:18 am, Luke VanderHart <luke.vanderh...@gmail.com>
> wrote:
>
> > My side project is a fairly complex GUI application written in
> > Clojure. Recently, I've become irritated with using Java interop for
> > everything. It's not that Clojure doesn't have nice java interop - it
> > does. It's just that when interacting with a GUI framework, which is a
> > large part of my app, I have to be back in mutable object-oriented
> > land, worrying about class hierarchies, mutable state, locks, etc.
> > Yucky.
>
> > So, with a perhaps dangerous lack of sanity and without any guarantee
> > of success, I've decided to try my hand at writing an idiomatic
> > Clojure GUI library. If I have success (which I doubt) I will of
> > course make it available as open source.
>
> > I intend for it to be mostly declarative, with a nice DSL for defining
> > GUI elements. Each component will also implement map, and use one of
> > Clojure's reference types as an interface for inspecting / updating
> > its state. I may also implement some aspects of Functional Reactive
> > Programming wherever it's convenient to do so.
>
> > What you all must help me decide is what GUI framework to use as the
> > underpinnings of it. It's genuinely hard to decide. I have at least
> > some experience with all of them, so I have no strong preference, but
> > I'd like to get your input. I did consider trying to make it abstract
> > enough that you could plug in *any* of them under the hood, but
> > there's enough differences between the frameworks that that would get
> > very ugly very fast.
>
> > Possibilities are:
>
> > AWT
> > Pros: native widgets, bundled with Java, low-level
> > Cons: few widgets, considered somewhat obselete
>
> > Swing
> > Pros: bundled with Java, good widget selection
> > Cons: non-native widgets
>
> > SWT
> > Pros: native widgets, widely used
> > Cons: requires platform-specific libs
>
> > QT Jambi
> > Pros: native widgets, huge widget selection, highly-regarded framework
> > Cons: requires platform-specific libs, writing custom widgets is
> > hairy, momentum and support seem to be lagging since Nokia dropped
> > official support.
>
> > Remember, the actual API won't matter - that will be completely
> > abstracted away. So try to focus on the framework's look and feel.
> > Also let me know if I've missed any of the framework's key
> > characteristics.
>
> > Thanks!
>
> > -Luke

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