> Will i get used to the nested 'if' blocks someday ? Any way to write
> the equivalent of a switch case here, if only to improve
> readibility ?

You could use cond:

(cond
  (not (blocked? screen new_x new_y)) [(assoc player :y new_y) true]
  (not (blocked? screen new_x (player :y)) [(assoc player :x new_x)
true]
  (not (blocked? screen (player :x) new_y) [(assoc player :y new_y)
true]
  :else [player false])


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