What is it that makes this code "literate"? On Fri, Jan 2, 2009 at 8:07 PM, Mark Volkmann <r.mark.volkm...@gmail.com> wrote: > > I've written a new version of the snake program that uses a more > literate style and therefore, to my eyes, calls for far fewer > comments. I think this code is very readable. Check it out at > http://www.ociweb.com/mark/programming/ClojureLiterateSnake.html. > Feedback is welcomed! > > The most controversial thing about this code is probably my use of def > to change the state of the snake and the apple. It's not yet clear to > me that using atoms is needed here, but I need to think about that > more. > > This version has some features that weren't in the original such as: > - automatically turning the snake in the clockwise direction when a > board edge is reached > - changing the color of the snake to black when it overlaps itself > - announcing a win when the length of the snake reaches 10 > - automatically restarting the game after an overlap or a win > > -- > R. Mark Volkmann > Object Computing, Inc. > > > >
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