lildmh marked an inline comment as done. lildmh added inline comments.
================ Comment at: lib/CodeGen/CGOpenMPRuntime.cpp:8739 +/// // For each component specified by this mapper: +/// if (currentComponent.hasMapper()) +/// (*currentComponent.Mapper())(rt_mapper_handle, arg_base, arg_begin, ---------------- ABataev wrote: > lildmh wrote: > > ABataev wrote: > > > lildmh wrote: > > > > ABataev wrote: > > > > > lildmh wrote: > > > > > > ABataev wrote: > > > > > > > lildmh wrote: > > > > > > > > ABataev wrote: > > > > > > > > > lildmh wrote: > > > > > > > > > > ABataev wrote: > > > > > > > > > > > lildmh wrote: > > > > > > > > > > > > ABataev wrote: > > > > > > > > > > > > > lildmh wrote: > > > > > > > > > > > > > > ABataev wrote: > > > > > > > > > > > > > > > lildmh wrote: > > > > > > > > > > > > > > > > ABataev wrote: > > > > > > > > > > > > > > > > > lildmh wrote: > > > > > > > > > > > > > > > > > > ABataev wrote: > > > > > > > > > > > > > > > > > > > lildmh wrote: > > > > > > > > > > > > > > > > > > > > ABataev wrote: > > > > > > > > > > > > > > > > > > > > > lildmh wrote: > > > > > > > > > > > > > > > > > > > > > > ABataev wrote: > > > > > > > > > > > > > > > > > > > > > > > lildmh wrote: > > > > > > > > > > > > > > > > > > > > > > > > ABataev wrote: > > > > > > > > > > > > > > > > > > > > > > > > > lildmh wrote: > > > > > > > > > > > > > > > > > > > > > > > > > > ABataev wrote: > > > > > > > > > > > > > > > > > > > > > > > > > > > Currently > > > > > > > > > > > > > > > > > > > > > > > > > > > `currentComponent` is > > > > > > > > > > > > > > > > > > > > > > > > > > > generated by the > > > > > > > > > > > > > > > > > > > > > > > > > > > compiler. But can we > > > > > > > > > > > > > > > > > > > > > > > > > > > instead pass this data as > > > > > > > > > > > > > > > > > > > > > > > > > > > an extra parameter to > > > > > > > > > > > > > > > > > > > > > > > > > > > this `omp_mapper` > > > > > > > > > > > > > > > > > > > > > > > > > > > function. > > > > > > > > > > > > > > > > > > > > > > > > > > Emm, I think this scheme > > > > > > > > > > > > > > > > > > > > > > > > > > will be very difficult and > > > > > > > > > > > > > > > > > > > > > > > > > > inefficient. If we pass > > > > > > > > > > > > > > > > > > > > > > > > > > components as an argument > > > > > > > > > > > > > > > > > > > > > > > > > > of `omp_mapper` function, > > > > > > > > > > > > > > > > > > > > > > > > > > it means that the runtime > > > > > > > > > > > > > > > > > > > > > > > > > > needs to generate all > > > > > > > > > > > > > > > > > > > > > > > > > > components related to a map > > > > > > > > > > > > > > > > > > > > > > > > > > clause. I don't think the > > > > > > > > > > > > > > > > > > > > > > > > > > runtime is able to do that > > > > > > > > > > > > > > > > > > > > > > > > > > efficiently. On the other > > > > > > > > > > > > > > > > > > > > > > > > > > hand, in the current > > > > > > > > > > > > > > > > > > > > > > > > > > scheme, these components > > > > > > > > > > > > > > > > > > > > > > > > > > are naturally generated by > > > > > > > > > > > > > > > > > > > > > > > > > > the compiler, and the > > > > > > > > > > > > > > > > > > > > > > > > > > runtime only needs to know > > > > > > > > > > > > > > > > > > > > > > > > > > the base pointer, pointer, > > > > > > > > > > > > > > > > > > > > > > > > > > type, size. etc. > > > > > > > > > > > > > > > > > > > > > > > > > With the current scheme, we > > > > > > > > > > > > > > > > > > > > > > > > > may end with the code > > > > > > > > > > > > > > > > > > > > > > > > > blowout. We need to generate > > > > > > > > > > > > > > > > > > > > > > > > > very similar code for > > > > > > > > > > > > > > > > > > > > > > > > > different types and > > > > > > > > > > > > > > > > > > > > > > > > > variables. The worst thing > > > > > > > > > > > > > > > > > > > > > > > > > here is that we will be > > > > > > > > > > > > > > > > > > > > > > > > > unable to optimize this huge > > > > > > > > > > > > > > > > > > > > > > > > > amount of code because the > > > > > > > > > > > > > > > > > > > > > > > > > codegen relies on the runtime > > > > > > > > > > > > > > > > > > > > > > > > > functions and the code cannot > > > > > > > > > > > > > > > > > > > > > > > > > be inlined. That's why I > > > > > > > > > > > > > > > > > > > > > > > > > would like to move as much as > > > > > > > > > > > > > > > > > > > > > > > > > possible code to the runtime > > > > > > > > > > > > > > > > > > > > > > > > > rather than to emit it in the > > > > > > > > > > > > > > > > > > > > > > > > > compiler. > > > > > > > > > > > > > > > > > > > > > > > > I understand your concerns. I > > > > > > > > > > > > > > > > > > > > > > > > think this is the best we can > > > > > > > > > > > > > > > > > > > > > > > > do right now. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > The most worrisome case will be > > > > > > > > > > > > > > > > > > > > > > > > when we have nested mappers > > > > > > > > > > > > > > > > > > > > > > > > within each other. In this > > > > > > > > > > > > > > > > > > > > > > > > case, a mapper function will > > > > > > > > > > > > > > > > > > > > > > > > call another mapper function. > > > > > > > > > > > > > > > > > > > > > > > > We can inline the inner mapper > > > > > > > > > > > > > > > > > > > > > > > > functions in this scenario, so > > > > > > > > > > > > > > > > > > > > > > > > that these mapper function can > > > > > > > > > > > > > > > > > > > > > > > > be properly optimized. As a > > > > > > > > > > > > > > > > > > > > > > > > result, I think the performance > > > > > > > > > > > > > > > > > > > > > > > > should be fine. > > > > > > > > > > > > > > > > > > > > > > > Instead, we can use indirect > > > > > > > > > > > > > > > > > > > > > > > function calls passed in the > > > > > > > > > > > > > > > > > > > > > > > array to the runtime. Do you > > > > > > > > > > > > > > > > > > > > > > > think it is going to be slower? > > > > > > > > > > > > > > > > > > > > > > > In your current scheme, we > > > > > > > > > > > > > > > > > > > > > > > generate many runtime calls > > > > > > > > > > > > > > > > > > > > > > > instead. Could you try to > > > > > > > > > > > > > > > > > > > > > > > estimate the number of calls in > > > > > > > > > > > > > > > > > > > > > > > cases if we'll call the mappers > > > > > > > > > > > > > > > > > > > > > > > through the indirect function > > > > > > > > > > > > > > > > > > > > > > > calls and in your cuurent scheme, > > > > > > > > > > > > > > > > > > > > > > > where we need to call the runtime > > > > > > > > > > > > > > > > > > > > > > > functions many times in each > > > > > > > > > > > > > > > > > > > > > > > particular mapper? > > > > > > > > > > > > > > > > > > > > > > Hi Alexey, > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Sorry I don't understand your idea. > > > > > > > > > > > > > > > > > > > > > > What indirect function calls do you > > > > > > > > > > > > > > > > > > > > > > propose to be passed to the > > > > > > > > > > > > > > > > > > > > > > runtime? What are these functions > > > > > > > > > > > > > > > > > > > > > > supposed to do? > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > The number of function calls will > > > > > > > > > > > > > > > > > > > > > > be exactly equal to the number of > > > > > > > > > > > > > > > > > > > > > > components mapped, no matter > > > > > > > > > > > > > > > > > > > > > > whether there are nested mappers or > > > > > > > > > > > > > > > > > > > > > > not. The number of components > > > > > > > > > > > > > > > > > > > > > > depend on the program. E.g., if we > > > > > > > > > > > > > > > > > > > > > > map a large array section, then > > > > > > > > > > > > > > > > > > > > > > there will be many more function > > > > > > > > > > > > > > > > > > > > > > calls. > > > > > > > > > > > > > > > > > > > > > I mean the pointers to the mapper > > > > > > > > > > > > > > > > > > > > > function, generated by the compiler. > > > > > > > > > > > > > > > > > > > > > In your comment, it is `c.Mapper()` > > > > > > > > > > > > > > > > > > > > If we pass nested mapper functions to > > > > > > > > > > > > > > > > > > > > the runtime, I think it will slow down > > > > > > > > > > > > > > > > > > > > execution because of the extra level of > > > > > > > > > > > > > > > > > > > > indirect function calls. E.g., the > > > > > > > > > > > > > > > > > > > > runtime will call `omp_mapper1`, which > > > > > > > > > > > > > > > > > > > > calls the runtime back, which calls > > > > > > > > > > > > > > > > > > > > `omp_mapper2`, .... This can result in > > > > > > > > > > > > > > > > > > > > a deep call stack. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > I think the current implementation will > > > > > > > > > > > > > > > > > > > > be more efficient, which doesn't pass > > > > > > > > > > > > > > > > > > > > nested mappers to the runtime. One call > > > > > > > > > > > > > > > > > > > > to the outer most mapper function will > > > > > > > > > > > > > > > > > > > > have all data mapping done. The call > > > > > > > > > > > > > > > > > > > > stack will be 2 level deep (the first > > > > > > > > > > > > > > > > > > > > level is the mapper function, and the > > > > > > > > > > > > > > > > > > > > second level is > > > > > > > > > > > > > > > > > > > > `__tgt_push_mapper_component`) in this > > > > > > > > > > > > > > > > > > > > case from the runtime. There are also > > > > > > > > > > > > > > > > > > > > more compiler optimization space when > > > > > > > > > > > > > > > > > > > > we inline all nested mapper functions. > > > > > > > > > > > > > > > > > > > Yes, if we leave it as is. But if instead > > > > > > > > > > > > > > > > > > > of the bunch unique functions we'll have > > > > > > > > > > > > > > > > > > > the common one, that accept list if > > > > > > > > > > > > > > > > > > > indirect pointers to functions > > > > > > > > > > > > > > > > > > > additionally, and move it to the runtime > > > > > > > > > > > > > > > > > > > library, we won't need those 2 functions > > > > > > > > > > > > > > > > > > > we have currently. We'll have full access > > > > > > > > > > > > > > > > > > > to the mapping data vector in the runtime > > > > > > > > > > > > > > > > > > > library and won't need to use those 2 > > > > > > > > > > > > > > > > > > > accessors we have currently. Instead, > > > > > > > > > > > > > > > > > > > we'll need just one runtime functions, > > > > > > > > > > > > > > > > > > > which implements the whole mapping logic. > > > > > > > > > > > > > > > > > > > We still need to call it recursively, but > > > > > > > > > > > > > > > > > > > I assume the number of calls will remain > > > > > > > > > > > > > > > > > > > the same as in the current scheme. Did > > > > > > > > > > > > > > > > > > > you understand the idea? If yes, it would > > > > > > > > > > > > > > > > > > > good if you coild try to estimate the > > > > > > > > > > > > > > > > > > > number of function calls in current > > > > > > > > > > > > > > > > > > > scheme and in this new scheme to estimate > > > > > > > > > > > > > > > > > > > possible pros and cons. > > > > > > > > > > > > > > > > > > Hi Alexey, > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Could you give an example for this scheme? > > > > > > > > > > > > > > > > > > 1) I don't understand how the mapper > > > > > > > > > > > > > > > > > > function can have full access to the > > > > > > > > > > > > > > > > > > mapping data vector without providing these > > > > > > > > > > > > > > > > > > 2 accessors. 2) I don't think it is > > > > > > > > > > > > > > > > > > possible to have a common function instead > > > > > > > > > > > > > > > > > > of bunch of unique functions for each > > > > > > > > > > > > > > > > > > mapper declared. > > > > > > > > > > > > > > > > > Hi Lingda, something like this. > > > > > > > > > > > > > > > > > ``` > > > > > > > > > > > > > > > > > void __tgt_mapper(void *base, void *begin, > > > > > > > > > > > > > > > > > size_t size, int64_t type, auto components[]) > > > > > > > > > > > > > > > > > { > > > > > > > > > > > > > > > > > // Allocate space for an array section > > > > > > > > > > > > > > > > > first. > > > > > > > > > > > > > > > > > if (size > 1 && !maptype.IsDelete) > > > > > > > > > > > > > > > > > <push>(base, begin, size*sizeof(Ty), > > > > > > > > > > > > > > > > > clearToFrom(type)); > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > // Map members. > > > > > > > > > > > > > > > > > for (unsigned i = 0; i < size; i++) { > > > > > > > > > > > > > > > > > // For each component specified by this > > > > > > > > > > > > > > > > > mapper: > > > > > > > > > > > > > > > > > for (auto c : components) { > > > > > > > > > > > > > > > > > if (c.hasMapper()) > > > > > > > > > > > > > > > > > (*c.Mapper())(c.arg_base, > > > > > > > > > > > > > > > > > c.arg_begin, c.arg_size, c.arg_type); > > > > > > > > > > > > > > > > > else > > > > > > > > > > > > > > > > > <push>(c.arg_base, c.arg_begin, > > > > > > > > > > > > > > > > > c.arg_size, c.arg_type); > > > > > > > > > > > > > > > > > } > > > > > > > > > > > > > > > > > } > > > > > > > > > > > > > > > > > // Delete the array section. > > > > > > > > > > > > > > > > > if (size > 1 && maptype.IsDelete) > > > > > > > > > > > > > > > > > <push>(base, begin, size*sizeof(Ty), > > > > > > > > > > > > > > > > > clearToFrom(type)); > > > > > > > > > > > > > > > > > } > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > void <type>.mapper(void *base, void *begin, > > > > > > > > > > > > > > > > > size_t size, int64_t type) { > > > > > > > > > > > > > > > > > auto sub_components[] = {...}; > > > > > > > > > > > > > > > > > __tgt_mapper(base, begin, size, type, > > > > > > > > > > > > > > > > > sub_components); > > > > > > > > > > > > > > > > > } > > > > > > > > > > > > > > > > > ``` > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Hi Alexey, > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > I don't think this scheme is more efficient > > > > > > > > > > > > > > > > than the current scheme. My reasons are: > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > 1) Most code here is essentially to generate > > > > > > > > > > > > > > > > `components`, i.e., we need to generate > > > > > > > > > > > > > > > > `c.arg_base, c.arg_begin, c.arg_size, > > > > > > > > > > > > > > > > c.arg_type` for each `c` in `components`, so > > > > > > > > > > > > > > > > there will still be a lot of code in > > > > > > > > > > > > > > > > `<type>.mapper`. It will not reduce the mapper > > > > > > > > > > > > > > > > function code, i.e., we will still have a bunch > > > > > > > > > > > > > > > > of unique mapper functions. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > 2) This scheme will prevent a lot of compiler > > > > > > > > > > > > > > > > optimization from happening. In reality, a lot > > > > > > > > > > > > > > > > of computation should be redundant. E.g., for > > > > > > > > > > > > > > > > two components `c1` and `c2`, `c1`'s base may > > > > > > > > > > > > > > > > be the same as `c2`'s begin, so the compiler > > > > > > > > > > > > > > > > will be able to eliminate these reduction > > > > > > > > > > > > > > > > computation, especially when we inline all > > > > > > > > > > > > > > > > nested mapper functions together. If we move > > > > > > > > > > > > > > > > these computation into the runtime, the > > > > > > > > > > > > > > > > compiler will not be able to do such > > > > > > > > > > > > > > > > optimization. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > 3) In terms of the number of `push` function > > > > > > > > > > > > > > > > calls, this scheme has the exact same number of > > > > > > > > > > > > > > > > calls as the current scheme, so I don't think > > > > > > > > > > > > > > > > this scheme can bring performance benefits. The > > > > > > > > > > > > > > > > scheme should perform worse than the current > > > > > > > > > > > > > > > > scheme, because it reduces the opportunities of > > > > > > > > > > > > > > > > compiler optimization as mentioned above. > > > > > > > > > > > > > > > Hi Lingda, I'm trying to simplify the code > > > > > > > > > > > > > > > generated by clang and avoid some unnecessary > > > > > > > > > > > > > > > code duplications. If the complexity of this > > > > > > > > > > > > > > > scheme is the same as proposed by you, I would > > > > > > > > > > > > > > > prefer to use this scheme unless there are some > > > > > > > > > > > > > > > other opinions. > > > > > > > > > > > > > > > 1. It is not a problem. This code is unique and > > > > > > > > > > > > > > > is not duplicated in the different mappers. > > > > > > > > > > > > > > > 2. Inlining is no solution here. We still > > > > > > > > > > > > > > > generate to much code, which is almost the same > > > > > > > > > > > > > > > in many cases and it will lead to very > > > > > > > > > > > > > > > ineffective codegen because we still end up with > > > > > > > > > > > > > > > a lot of almost the same code. This also might > > > > > > > > > > > > > > > lead to poor performance. > > > > > > > > > > > > > > > 3. Yes, the number of pushes is always the same, > > > > > > > > > > > > > > > in all possible schemes. It would be good to > > > > > > > > > > > > > > > compare somehow the performance of both schemes, > > > > > > > > > > > > > > > at least preliminary. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Also, this solution reduces the number of > > > > > > > > > > > > > > > required runtime functions, instead of 2 we need > > > > > > > > > > > > > > > just 1 and, thus, we need to make fewer runtime > > > > > > > > > > > > > > > functions calls. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > I think it would better to propose this scheme as > > > > > > > > > > > > > > > an alternate design and discuss it in the OpenMP > > > > > > > > > > > > > > > telecon. What do you think? Or we can try to > > > > > > > > > > > > > > > discuss it in the offline mode via the e-mail > > > > > > > > > > > > > > > with other members. > > > > > > > > > > > > > > > I'm not trying to convince you to implement this > > > > > > > > > > > > > > > scheme right now, but it would be good to discuss > > > > > > > > > > > > > > > it. Maybe it will lead to some better ideas from > > > > > > > > > > > > > > > others? > > > > > > > > > > > > > > Hi Alexey, > > > > > > > > > > > > > > > > > > > > > > > > > > > > I still prefer the current scheme, because: > > > > > > > > > > > > > > 1) I don't like recursive mapper calls, which goes > > > > > > > > > > > > > > back to my original scheme a little bit. I really > > > > > > > > > > > > > > think inlining can make a big difference when we > > > > > > > > > > > > > > have nested mappers. These compiler optimizations > > > > > > > > > > > > > > are the keys to have better performance for mappers. > > > > > > > > > > > > > > 2) I don't think the codegen here is inefficient. > > > > > > > > > > > > > > Yes there is duplicated code across different > > > > > > > > > > > > > > mapper functions, but why that will lead to poor > > > > > > > > > > > > > > performance? > > > > > > > > > > > > > > 3) Although we have 2 runtime functions now, the > > > > > > > > > > > > > > `__tgt_mapper_num_components` is called only once > > > > > > > > > > > > > > per mapper. It should have very negligible > > > > > > > > > > > > > > performance impact. > > > > > > > > > > > > > > > > > > > > > > > > > > > > But if you have a different option, we can discuss > > > > > > > > > > > > > > it next time in the meeting. I do have a time > > > > > > > > > > > > > > constraint to work on the mapper implementation. > > > > > > > > > > > > > > I'll no longer work in this project starting this > > > > > > > > > > > > > > September, and I have about 30% of my time working > > > > > > > > > > > > > > on it until then. > > > > > > > > > > > > > Lingda, > > > > > > > > > > > > > 1. We have recursive (actually, not recursive, > > > > > > > > > > > > > because you cannot use types recursively) mappers > > > > > > > > > > > > > calls anyway, it is nature of struсtures/classes. > > > > > > > > > > > > > 2. We have a lot of similar code. And I'm not sure > > > > > > > > > > > > > that it can be optimized out. > > > > > > > > > > > > > 3. Yes, but it means that we have n extra runtime > > > > > > > > > > > > > calls, where n is the number of branches in the > > > > > > > > > > > > > structure/class tree. > > > > > > > > > > > > > > > > > > > > > > > > > > I see :(. I understand your concern. In this case, we > > > > > > > > > > > > > could try to discuss it offline, in the mailing list, > > > > > > > > > > > > > to make it a little bit faster. We just need to hear > > > > > > > > > > > > > other opinions on this matter, maybe there are some > > > > > > > > > > > > > other pros and cons for these schemes. > > > > > > > > > > > > Hi Alexey, > > > > > > > > > > > > > > > > > > > > > > > > Sure, let's discuss this in the mailing list. I'll > > > > > > > > > > > > summarize it and send it to the mailing list later. > > > > > > > > > > > > > > > > > > > > > > > > > We have recursive (actually, not recursive, because > > > > > > > > > > > > > you cannot use types recursively) mappers calls > > > > > > > > > > > > > anyway, it is nature of struсtures/classes. > > > > > > > > > > > > We won't have recursive calls with inlining. > > > > > > > > > > > > > > > > > > > > > > > > > We have a lot of similar code. And I'm not sure that > > > > > > > > > > > > > it can be optimized out. > > > > > > > > > > > > I think it's even harder to optimized these code out > > > > > > > > > > > > when we move them into the runtime. > > > > > > > > > > > > > > > > > > > > > > > > > Yes, but it means that we have n extra runtime calls, > > > > > > > > > > > > > where n is the number of branches in the > > > > > > > > > > > > > structure/class tree. > > > > > > > > > > > > I don't quite understand. It's still equal to the > > > > > > > > > > > > number of mappers in any case. > > > > > > > > > > > > Sure, let's discuss this in the mailing list. I'll > > > > > > > > > > > > summarize it and send it to the mailing list later. > > > > > > > > > > > > > > > > > > > > > > Good, thanks! > > > > > > > > > > > > > > > > > > > > > > > We won't have recursive calls with inlining. > > > > > > > > > > > > > > > > > > > > > > We won't have recursive calls anyway (recursive types are > > > > > > > > > > > not allowed). Plus, I'm not sure that inlining is the > > > > > > > > > > > best option here. We have a lot of code for each mapper > > > > > > > > > > > and I'm not sure that the optimizer will be able to > > > > > > > > > > > squash it effectively. > > > > > > > > > > > > > > > > > > > > > > > I think it's even harder to optimized these code out > > > > > > > > > > > > when we move them into the runtime. > > > > > > > > > > > > > > > > > > > > > > Definitely not, unless we use LTO or inlined runtime. > > > > > > > > > > > > > > > > > > > > > > We won't have recursive calls anyway (recursive types are > > > > > > > > > > > not allowed). Plus, I'm not sure that inlining is the > > > > > > > > > > > best option here. We have a lot of code for each mapper > > > > > > > > > > > and I'm not sure that the optimizer will be able to > > > > > > > > > > > squash it effectively. > > > > > > > > > > Sorry I should not say recursive calls. Here it needs to > > > > > > > > > > "recursively" call other mapper functions in case of nested > > > > > > > > > > mappers, but we don't need it in case of inlining. > > > > > > > > > > > > > > > > > > > > > Definitely not, unless we use LTO or inlined runtime. > > > > > > > > > > But you are proposing to move many code to the runtime > > > > > > > > > > here, right? That doesn't make sense to me. > > > > > > > > > > > > > > > > > > > > But you are proposing to move much code to the runtime > > > > > > > > > > here, right? That doesn't make sense to me. > > > > > > > > > > > > > > > > > > I'm just not sure that there going be significant problems > > > > > > > > > with the performance because of that. And it significantly > > > > > > > > > simplifies codegen in the compiler and moves the common part > > > > > > > > > into a single function. > > > > > > > > > > > > > > > > > > Plus, if in future we'll need to modify this functionality > > > > > > > > > for some reason, 2 different versions of the compiler will > > > > > > > > > produce incompatible code. With my scheme, you still can use > > > > > > > > > old runtime and have the same functionality as the old > > > > > > > > > compiler and the new one. > > > > > > > > Hi Alexey, > > > > > > > > > > > > > > > > I think more carefully about your scheme, and I don't think we > > > > > > > > can solve the 2 problems below with this scheme: > > > > > > > > > > > > > > > > 1. In the example you gave before, the compiler needs to > > > > > > > > generate all map types and pass them to `__tgt_mapper` through > > > > > > > > `sub_components`. But in this case, the compiler won't be able > > > > > > > > to generate the correct `MEMBER_OF` field in map type. As a > > > > > > > > result, the runtime has to fix it using the mechanism we > > > > > > > > already have here: `__tgt_mapper_num_components`. This not only > > > > > > > > increases complexity, but also, it means the runtime needs > > > > > > > > further manipulation of the map type, which creates locality > > > > > > > > issues. While in the current scheme, the map type is generated > > > > > > > > by compiler once, so the data locality will be very good in > > > > > > > > this case. > > > > > > > > > > > > > > > > 2. `sub_components` includes all components that should be > > > > > > > > mapped. If we are mapping an array, this means we need to map > > > > > > > > many components, which will need to allocate memory for > > > > > > > > `sub_components` in the heap. This creates further memory > > > > > > > > management burden and is not an efficient way to use memory. > > > > > > > > > > > > > > > > Based on these reasons, I think the current scheme is still > > > > > > > > more preferable. > > > > > > > Hi Lingda, > > > > > > > 1. Actually, I thought that the runtime function `__tgt_mapper` > > > > > > > will do this, not the compiler. > > > > > > > 2. Why do we need to allocate it on the heap? We can allocate it > > > > > > > on the stack. > > > > > > 1. In your scheme, both compiler and `__tgt_mapper` need to do > > > > > > this: the compiler will generate other parts in the type, e.g., > > > > > > `TO` `FROM` bits and basic `MEMBER_OF` bits. Then `__tgt_mapper` > > > > > > needs to modify the `MEMBER_OF` bits later. Since there are a lot > > > > > > of other memory accesses between the compiler and `__tgt_mapper` > > > > > > operations to the same map type, it's very likely the map type will > > > > > > not stay in the cache, which causes locality problem. > > > > > > > > > > > > 2. Assume we are mapping an array with 1000000 elements, and each > > > > > > elements have 5 components. For each component, we need `base, > > > > > > begin_ptr, size, type, mapper`, which are 40 bytes. Together, we > > > > > > will need 1000000 * 5 * 40 = 200MB of space for this array, which > > > > > > stack cannnot handle. > > > > > 1. I don't think it is a big problem, this part of the code is > > > > > executed on the CPU and I don't think it will lead to significant > > > > > overhead. > > > > > 2. When we map an array, we do not map it element-by-element, so we > > > > > don't need 10000 records. Moreover, we try to merge contiguous parts > > > > > into single one, reducing the total number of elements. > > > > 1. I think it is a problem. Beside, doing so is not elegant: why having > > > > a single thing (setting the map type) done in 2 places while we can do > > > > it in one place? > > > > > > > > 2. We need to map them element by element because it is not always > > > > possible to merge contiguous parts together (there may be no contiguous > > > > parts based on the mapper). And merging parts together will be a > > > > complex procedure: I don't think it can be done in the runtime because > > > > many code is moved into the runtime now. In contrast, the compiler will > > > > have better opportunities to merge things. > > > > > > > > Besides, I don't think there is a valid reason that the current scheme > > > > is not good. You mentioned it's complex codegen. But it only has less > > > > 200 loc here, I don't see why it is complex. > > > 2. I rather doubt that we will need to map a record with 100000 fields > > > element-by-element. > > > > > > I think it would be better to share it with others and listen to their > > > opinions. It is better to spend some extra time to provide good design. > > > You can include your doubts in the description of the new scheme, of > > > course. > > 2. The implementation should work for any case anyway. Besides, I think > > mapping a large array should be actually a common case. The users don't > > want to map 1000000 elements by themselves, so they will want to use mapper > > to let the system do it automatically. > > > > Sure, I can release the discussion to the mailing list. I don't see a > > reason to use the new scheme now. > Lingda, I meant to send the message to the OpenMP telecon list :) Could you > forward the same e-mail to Ravi and others, please? Sure, probably no one in the public mailing list will care about it. I'll send it to the bi-weekly meeting list. 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