ABataev added inline comments.

================
Comment at: lib/CodeGen/CGOpenMPRuntime.cpp:8739
+///     // For each component specified by this mapper:
+///     if (currentComponent.hasMapper())
+///       (*currentComponent.Mapper())(rt_mapper_handle, arg_base, arg_begin,
----------------
lildmh wrote:
> ABataev wrote:
> > lildmh wrote:
> > > ABataev wrote:
> > > > lildmh wrote:
> > > > > ABataev wrote:
> > > > > > lildmh wrote:
> > > > > > > ABataev wrote:
> > > > > > > > lildmh wrote:
> > > > > > > > > ABataev wrote:
> > > > > > > > > > lildmh wrote:
> > > > > > > > > > > ABataev wrote:
> > > > > > > > > > > > lildmh wrote:
> > > > > > > > > > > > > ABataev wrote:
> > > > > > > > > > > > > > lildmh wrote:
> > > > > > > > > > > > > > > ABataev wrote:
> > > > > > > > > > > > > > > > lildmh wrote:
> > > > > > > > > > > > > > > > > ABataev wrote:
> > > > > > > > > > > > > > > > > > lildmh wrote:
> > > > > > > > > > > > > > > > > > > ABataev wrote:
> > > > > > > > > > > > > > > > > > > > lildmh wrote:
> > > > > > > > > > > > > > > > > > > > > ABataev wrote:
> > > > > > > > > > > > > > > > > > > > > > lildmh wrote:
> > > > > > > > > > > > > > > > > > > > > > > ABataev wrote:
> > > > > > > > > > > > > > > > > > > > > > > > lildmh wrote:
> > > > > > > > > > > > > > > > > > > > > > > > > ABataev wrote:
> > > > > > > > > > > > > > > > > > > > > > > > > > Currently 
> > > > > > > > > > > > > > > > > > > > > > > > > > `currentComponent` is 
> > > > > > > > > > > > > > > > > > > > > > > > > > generated by the compiler. 
> > > > > > > > > > > > > > > > > > > > > > > > > > But can we instead pass 
> > > > > > > > > > > > > > > > > > > > > > > > > > this data as an extra 
> > > > > > > > > > > > > > > > > > > > > > > > > > parameter to this 
> > > > > > > > > > > > > > > > > > > > > > > > > > `omp_mapper` function.
> > > > > > > > > > > > > > > > > > > > > > > > > Emm, I think this scheme will 
> > > > > > > > > > > > > > > > > > > > > > > > > be very difficult and 
> > > > > > > > > > > > > > > > > > > > > > > > > inefficient. If we pass 
> > > > > > > > > > > > > > > > > > > > > > > > > components as an argument of 
> > > > > > > > > > > > > > > > > > > > > > > > > `omp_mapper` function, it 
> > > > > > > > > > > > > > > > > > > > > > > > > means that the runtime needs 
> > > > > > > > > > > > > > > > > > > > > > > > > to generate all components 
> > > > > > > > > > > > > > > > > > > > > > > > > related to a map clause. I 
> > > > > > > > > > > > > > > > > > > > > > > > > don't think the runtime is 
> > > > > > > > > > > > > > > > > > > > > > > > > able to do that efficiently. 
> > > > > > > > > > > > > > > > > > > > > > > > > On the other hand, in the 
> > > > > > > > > > > > > > > > > > > > > > > > > current scheme, these 
> > > > > > > > > > > > > > > > > > > > > > > > > components are naturally 
> > > > > > > > > > > > > > > > > > > > > > > > > generated by the compiler, 
> > > > > > > > > > > > > > > > > > > > > > > > > and the runtime only needs to 
> > > > > > > > > > > > > > > > > > > > > > > > > know the base pointer, 
> > > > > > > > > > > > > > > > > > > > > > > > > pointer, type, size. etc.
> > > > > > > > > > > > > > > > > > > > > > > > With the current scheme, we may 
> > > > > > > > > > > > > > > > > > > > > > > > end with the code blowout. We 
> > > > > > > > > > > > > > > > > > > > > > > > need to generate very similar 
> > > > > > > > > > > > > > > > > > > > > > > > code for different types and 
> > > > > > > > > > > > > > > > > > > > > > > > variables. The worst thing here 
> > > > > > > > > > > > > > > > > > > > > > > > is that we will be unable to 
> > > > > > > > > > > > > > > > > > > > > > > > optimize this huge amount of 
> > > > > > > > > > > > > > > > > > > > > > > > code because the codegen relies 
> > > > > > > > > > > > > > > > > > > > > > > > on the runtime functions and 
> > > > > > > > > > > > > > > > > > > > > > > > the code cannot be inlined. 
> > > > > > > > > > > > > > > > > > > > > > > > That's why I would like to move 
> > > > > > > > > > > > > > > > > > > > > > > > as much as possible code to the 
> > > > > > > > > > > > > > > > > > > > > > > > runtime rather than to emit it 
> > > > > > > > > > > > > > > > > > > > > > > > in the compiler. 
> > > > > > > > > > > > > > > > > > > > > > > I understand your concerns. I 
> > > > > > > > > > > > > > > > > > > > > > > think this is the best we can do 
> > > > > > > > > > > > > > > > > > > > > > > right now.
> > > > > > > > > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > > > > > > > > The most worrisome case will be 
> > > > > > > > > > > > > > > > > > > > > > > when we have nested mappers 
> > > > > > > > > > > > > > > > > > > > > > > within each other. In this case, 
> > > > > > > > > > > > > > > > > > > > > > > a mapper function will call 
> > > > > > > > > > > > > > > > > > > > > > > another mapper function. We can 
> > > > > > > > > > > > > > > > > > > > > > > inline the inner mapper functions 
> > > > > > > > > > > > > > > > > > > > > > > in this scenario, so that these 
> > > > > > > > > > > > > > > > > > > > > > > mapper function can be properly 
> > > > > > > > > > > > > > > > > > > > > > > optimized. As a result, I think 
> > > > > > > > > > > > > > > > > > > > > > > the performance should be fine.
> > > > > > > > > > > > > > > > > > > > > > Instead, we can use indirect 
> > > > > > > > > > > > > > > > > > > > > > function calls passed in the array 
> > > > > > > > > > > > > > > > > > > > > > to the runtime. Do you think it is 
> > > > > > > > > > > > > > > > > > > > > > going to be slower? In your current 
> > > > > > > > > > > > > > > > > > > > > > scheme, we generate many runtime 
> > > > > > > > > > > > > > > > > > > > > > calls instead. Could you try to 
> > > > > > > > > > > > > > > > > > > > > > estimate the number of calls in 
> > > > > > > > > > > > > > > > > > > > > > cases if we'll call the mappers 
> > > > > > > > > > > > > > > > > > > > > > through the indirect function calls 
> > > > > > > > > > > > > > > > > > > > > > and in your cuurent scheme, where 
> > > > > > > > > > > > > > > > > > > > > > we need to call the runtime 
> > > > > > > > > > > > > > > > > > > > > > functions many times in each 
> > > > > > > > > > > > > > > > > > > > > > particular mapper?
> > > > > > > > > > > > > > > > > > > > > Hi Alexey,
> > > > > > > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > > > > > > Sorry I don't understand your idea. 
> > > > > > > > > > > > > > > > > > > > > What indirect function calls do you 
> > > > > > > > > > > > > > > > > > > > > propose to be passed to the runtime? 
> > > > > > > > > > > > > > > > > > > > > What are these functions supposed to 
> > > > > > > > > > > > > > > > > > > > > do?
> > > > > > > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > > > > > > The number of function calls will be 
> > > > > > > > > > > > > > > > > > > > > exactly equal to the number of 
> > > > > > > > > > > > > > > > > > > > > components mapped, no matter whether 
> > > > > > > > > > > > > > > > > > > > > there are nested mappers or not. The 
> > > > > > > > > > > > > > > > > > > > > number of components depend on the 
> > > > > > > > > > > > > > > > > > > > > program. E.g., if we map a large 
> > > > > > > > > > > > > > > > > > > > > array section, then there will be 
> > > > > > > > > > > > > > > > > > > > > many more function calls.
> > > > > > > > > > > > > > > > > > > > I mean the pointers to the mapper 
> > > > > > > > > > > > > > > > > > > > function, generated by the compiler. In 
> > > > > > > > > > > > > > > > > > > > your comment, it is `c.Mapper()`
> > > > > > > > > > > > > > > > > > > If we pass nested mapper functions to the 
> > > > > > > > > > > > > > > > > > > runtime, I think it will slow down 
> > > > > > > > > > > > > > > > > > > execution because of the extra level of 
> > > > > > > > > > > > > > > > > > > indirect function calls. E.g., the 
> > > > > > > > > > > > > > > > > > > runtime will call `omp_mapper1`, which 
> > > > > > > > > > > > > > > > > > > calls the runtime back, which calls 
> > > > > > > > > > > > > > > > > > > `omp_mapper2`, .... This can result in a 
> > > > > > > > > > > > > > > > > > > deep call stack.
> > > > > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > > > > I think the current implementation will 
> > > > > > > > > > > > > > > > > > > be more efficient, which doesn't pass 
> > > > > > > > > > > > > > > > > > > nested mappers to the runtime. One call 
> > > > > > > > > > > > > > > > > > > to the outer most mapper function will 
> > > > > > > > > > > > > > > > > > > have all data mapping done. The call 
> > > > > > > > > > > > > > > > > > > stack will be 2 level deep (the first 
> > > > > > > > > > > > > > > > > > > level is the mapper function, and the 
> > > > > > > > > > > > > > > > > > > second level is 
> > > > > > > > > > > > > > > > > > > `__tgt_push_mapper_component`) in this 
> > > > > > > > > > > > > > > > > > > case from the runtime. There are also 
> > > > > > > > > > > > > > > > > > > more compiler optimization space when we 
> > > > > > > > > > > > > > > > > > > inline all nested mapper functions.
> > > > > > > > > > > > > > > > > > Yes, if we leave it as is. But if instead 
> > > > > > > > > > > > > > > > > > of the bunch unique functions we'll have 
> > > > > > > > > > > > > > > > > > the common one, that accept list if 
> > > > > > > > > > > > > > > > > > indirect pointers to functions 
> > > > > > > > > > > > > > > > > > additionally, and move it to the runtime 
> > > > > > > > > > > > > > > > > > library, we won't need those 2 functions we 
> > > > > > > > > > > > > > > > > > have currently. We'll have full access to 
> > > > > > > > > > > > > > > > > > the mapping data vector in the runtime 
> > > > > > > > > > > > > > > > > > library and won't need to use those 2 
> > > > > > > > > > > > > > > > > > accessors we have currently. Instead, we'll 
> > > > > > > > > > > > > > > > > > need just one runtime functions, which 
> > > > > > > > > > > > > > > > > > implements the whole mapping logic. We 
> > > > > > > > > > > > > > > > > > still need to call it recursively, but I 
> > > > > > > > > > > > > > > > > > assume the number of calls will remain the 
> > > > > > > > > > > > > > > > > > same as in the current scheme. Did you 
> > > > > > > > > > > > > > > > > > understand the idea? If yes, it would good 
> > > > > > > > > > > > > > > > > > if you coild try to estimate the number of 
> > > > > > > > > > > > > > > > > > function calls in current scheme and in 
> > > > > > > > > > > > > > > > > > this new scheme to estimate possible pros 
> > > > > > > > > > > > > > > > > > and cons.
> > > > > > > > > > > > > > > > > Hi Alexey,
> > > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > > Could you give an example for this scheme? 1) 
> > > > > > > > > > > > > > > > > I don't understand how the mapper function 
> > > > > > > > > > > > > > > > > can have full access to the mapping data 
> > > > > > > > > > > > > > > > > vector without providing these 2 accessors. 
> > > > > > > > > > > > > > > > > 2) I don't think it is possible to have a 
> > > > > > > > > > > > > > > > > common function instead of bunch of unique 
> > > > > > > > > > > > > > > > > functions for each mapper declared.
> > > > > > > > > > > > > > > > Hi Lingda, something like this.
> > > > > > > > > > > > > > > > ```
> > > > > > > > > > > > > > > > void __tgt_mapper(void *base, void *begin, 
> > > > > > > > > > > > > > > > size_t size, int64_t type, auto components[]) {
> > > > > > > > > > > > > > > >   // Allocate space for an array section first.
> > > > > > > > > > > > > > > >   if (size > 1 && !maptype.IsDelete)
> > > > > > > > > > > > > > > >      <push>(base, begin, size*sizeof(Ty), 
> > > > > > > > > > > > > > > > clearToFrom(type));
> > > > > > > > > > > > > > > >    
> > > > > > > > > > > > > > > >   // Map members.
> > > > > > > > > > > > > > > >   for (unsigned i = 0; i < size; i++) {
> > > > > > > > > > > > > > > >      // For each component specified by this 
> > > > > > > > > > > > > > > > mapper:
> > > > > > > > > > > > > > > >      for (auto c : components) {
> > > > > > > > > > > > > > > >        if (c.hasMapper())
> > > > > > > > > > > > > > > >          (*c.Mapper())(c.arg_base, c.arg_begin, 
> > > > > > > > > > > > > > > > c.arg_size, c.arg_type);
> > > > > > > > > > > > > > > >        else
> > > > > > > > > > > > > > > >          <push>(c.arg_base, c.arg_begin, 
> > > > > > > > > > > > > > > > c.arg_size, c.arg_type);
> > > > > > > > > > > > > > > >      }
> > > > > > > > > > > > > > > >   }
> > > > > > > > > > > > > > > >   // Delete the array section.
> > > > > > > > > > > > > > > >   if (size > 1 && maptype.IsDelete)
> > > > > > > > > > > > > > > >     <push>(base, begin, size*sizeof(Ty), 
> > > > > > > > > > > > > > > > clearToFrom(type));
> > > > > > > > > > > > > > > > }
> > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > void <type>.mapper(void *base, void *begin, 
> > > > > > > > > > > > > > > > size_t size, int64_t type) {
> > > > > > > > > > > > > > > >  auto sub_components[] = {...};
> > > > > > > > > > > > > > > >  __tgt_mapper(base, begin, size, type, 
> > > > > > > > > > > > > > > > sub_components);
> > > > > > > > > > > > > > > > }
> > > > > > > > > > > > > > > > ```
> > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > Hi Alexey,
> > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > I don't think this scheme is more efficient than 
> > > > > > > > > > > > > > > the current scheme. My reasons are:
> > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > 1) Most code here is essentially to generate 
> > > > > > > > > > > > > > > `components`, i.e., we need to generate 
> > > > > > > > > > > > > > > `c.arg_base, c.arg_begin, c.arg_size, c.arg_type` 
> > > > > > > > > > > > > > > for each `c` in `components`, so there will still 
> > > > > > > > > > > > > > > be a lot of code in `<type>.mapper`. It will not 
> > > > > > > > > > > > > > > reduce the mapper function code, i.e., we will 
> > > > > > > > > > > > > > > still have a bunch of unique mapper functions.
> > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > 2) This scheme will prevent a lot of compiler 
> > > > > > > > > > > > > > > optimization from happening. In reality, a lot of 
> > > > > > > > > > > > > > > computation should be redundant. E.g., for two 
> > > > > > > > > > > > > > > components `c1` and `c2`, `c1`'s base may be the 
> > > > > > > > > > > > > > > same as `c2`'s begin, so the compiler will be 
> > > > > > > > > > > > > > > able to eliminate these reduction computation, 
> > > > > > > > > > > > > > > especially when we inline all nested mapper 
> > > > > > > > > > > > > > > functions together. If we move these computation 
> > > > > > > > > > > > > > > into the runtime, the compiler will not be able 
> > > > > > > > > > > > > > > to do such optimization.
> > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > 3) In terms of the number of `push` function 
> > > > > > > > > > > > > > > calls, this scheme has the exact same number of 
> > > > > > > > > > > > > > > calls as the current scheme, so I don't think 
> > > > > > > > > > > > > > > this scheme can bring performance benefits. The 
> > > > > > > > > > > > > > > scheme should perform worse than the current 
> > > > > > > > > > > > > > > scheme, because it reduces the opportunities of 
> > > > > > > > > > > > > > > compiler optimization as mentioned above.
> > > > > > > > > > > > > > Hi Lingda, I'm trying to simplify the code 
> > > > > > > > > > > > > > generated by clang and avoid some unnecessary code 
> > > > > > > > > > > > > > duplications. If the complexity of this scheme is 
> > > > > > > > > > > > > > the same as proposed by you, I would prefer to use 
> > > > > > > > > > > > > > this scheme unless there are some other opinions.
> > > > > > > > > > > > > > 1. It is not a problem. This code is unique and is 
> > > > > > > > > > > > > > not duplicated in the different mappers.
> > > > > > > > > > > > > > 2. Inlining is no solution here. We still generate 
> > > > > > > > > > > > > > to much code, which is almost the same in many 
> > > > > > > > > > > > > > cases and it will lead to very ineffective codegen 
> > > > > > > > > > > > > > because we still end up with a lot of almost the 
> > > > > > > > > > > > > > same code. This also might lead to poor performance.
> > > > > > > > > > > > > > 3. Yes, the number of pushes is always the same, in 
> > > > > > > > > > > > > > all possible schemes. It would be good to compare 
> > > > > > > > > > > > > > somehow the performance of both schemes, at least 
> > > > > > > > > > > > > > preliminary.
> > > > > > > > > > > > > > 
> > > > > > > > > > > > > > Also, this solution reduces the number of required 
> > > > > > > > > > > > > > runtime functions, instead of 2 we need just 1 and, 
> > > > > > > > > > > > > > thus, we need to make fewer runtime functions calls.
> > > > > > > > > > > > > > 
> > > > > > > > > > > > > > I think it would better to propose this scheme as 
> > > > > > > > > > > > > > an alternate design and discuss it in the OpenMP 
> > > > > > > > > > > > > > telecon. What do you think? Or we can try to 
> > > > > > > > > > > > > > discuss it in the offline mode via the e-mail with 
> > > > > > > > > > > > > > other members.
> > > > > > > > > > > > > > I'm not trying to convince you to implement this 
> > > > > > > > > > > > > > scheme right now, but it would be good to discuss 
> > > > > > > > > > > > > > it. Maybe it will lead to some better ideas from 
> > > > > > > > > > > > > > others?
> > > > > > > > > > > > > Hi Alexey,
> > > > > > > > > > > > > 
> > > > > > > > > > > > > I still prefer the current scheme, because:
> > > > > > > > > > > > > 1) I don't like recursive mapper calls, which goes 
> > > > > > > > > > > > > back to my original scheme a little bit. I really 
> > > > > > > > > > > > > think inlining can make a big difference when we have 
> > > > > > > > > > > > > nested mappers. These compiler optimizations are the 
> > > > > > > > > > > > > keys to have better performance for mappers.
> > > > > > > > > > > > > 2) I don't think the codegen here is inefficient. Yes 
> > > > > > > > > > > > > there is duplicated code across different mapper 
> > > > > > > > > > > > > functions, but why that will lead to poor performance?
> > > > > > > > > > > > > 3) Although we have 2 runtime functions now, the 
> > > > > > > > > > > > > `__tgt_mapper_num_components` is called only once per 
> > > > > > > > > > > > > mapper. It should have very negligible performance 
> > > > > > > > > > > > > impact.
> > > > > > > > > > > > > 
> > > > > > > > > > > > > But if you have a different option, we can discuss it 
> > > > > > > > > > > > > next time in the meeting. I do have a time constraint 
> > > > > > > > > > > > > to work on the mapper implementation. I'll no longer 
> > > > > > > > > > > > > work in this project starting this September, and I 
> > > > > > > > > > > > > have about 30% of my time working on it until then.
> > > > > > > > > > > > Lingda, 
> > > > > > > > > > > > 1. We have recursive (actually, not recursive, because 
> > > > > > > > > > > > you cannot use types recursively) mappers calls anyway, 
> > > > > > > > > > > > it is nature of struсtures/classes.
> > > > > > > > > > > > 2. We have a lot of similar code. And I'm not sure that 
> > > > > > > > > > > > it can be optimized out.
> > > > > > > > > > > > 3. Yes, but it means that we have n extra runtime 
> > > > > > > > > > > > calls, where n is the number of branches in the 
> > > > > > > > > > > > structure/class tree.
> > > > > > > > > > > > 
> > > > > > > > > > > > I see :(. I understand your concern. In this case, we 
> > > > > > > > > > > > could try to discuss it offline, in the mailing list, 
> > > > > > > > > > > > to make it a little bit faster. We just need to hear 
> > > > > > > > > > > > other opinions on this matter, maybe there are some 
> > > > > > > > > > > > other pros and cons for these schemes.
> > > > > > > > > > > Hi Alexey,
> > > > > > > > > > > 
> > > > > > > > > > > Sure, let's discuss this in the mailing list. I'll 
> > > > > > > > > > > summarize it and send it to the mailing list later.
> > > > > > > > > > > 
> > > > > > > > > > > > We have recursive (actually, not recursive, because you 
> > > > > > > > > > > > cannot use types recursively) mappers calls anyway, it 
> > > > > > > > > > > > is nature of struсtures/classes.
> > > > > > > > > > > We won't have recursive calls with inlining.
> > > > > > > > > > > 
> > > > > > > > > > > > We have a lot of similar code. And I'm not sure that it 
> > > > > > > > > > > > can be optimized out.
> > > > > > > > > > > I think it's even harder to optimized these code out when 
> > > > > > > > > > > we move them into the runtime.
> > > > > > > > > > > 
> > > > > > > > > > > > Yes, but it means that we have n extra runtime calls, 
> > > > > > > > > > > > where n is the number of branches in the 
> > > > > > > > > > > > structure/class tree.
> > > > > > > > > > > I don't quite understand. It's still equal to the number 
> > > > > > > > > > > of mappers in any case.
> > > > > > > > > > > Sure, let's discuss this in the mailing list. I'll 
> > > > > > > > > > > summarize it and send it to the mailing list later.
> > > > > > > > > > 
> > > > > > > > > > Good, thanks!
> > > > > > > > > > 
> > > > > > > > > > > We won't have recursive calls with inlining.
> > > > > > > > > > 
> > > > > > > > > > We won't have recursive calls anyway (recursive types are 
> > > > > > > > > > not allowed). Plus, I'm not sure that inlining is the best 
> > > > > > > > > > option here. We have a lot of code for each mapper and I'm 
> > > > > > > > > > not sure that the optimizer will be able to squash it 
> > > > > > > > > > effectively.
> > > > > > > > > > 
> > > > > > > > > > > I think it's even harder to optimized these code out when 
> > > > > > > > > > > we move them into the runtime.
> > > > > > > > > > 
> > > > > > > > > > Definitely not, unless we use LTO or inlined runtime.
> > > > > > > > > > 
> > > > > > > > > > We won't have recursive calls anyway (recursive types are 
> > > > > > > > > > not allowed). Plus, I'm not sure that inlining is the best 
> > > > > > > > > > option here. We have a lot of code for each mapper and I'm 
> > > > > > > > > > not sure that the optimizer will be able to squash it 
> > > > > > > > > > effectively.
> > > > > > > > > Sorry I should not say recursive calls. Here it needs to 
> > > > > > > > > "recursively" call other mapper functions in case of nested 
> > > > > > > > > mappers, but we don't need it in case of inlining.
> > > > > > > > > 
> > > > > > > > > > Definitely not, unless we use LTO or inlined runtime.
> > > > > > > > > But you are proposing to move many code to the runtime here, 
> > > > > > > > > right? That doesn't make sense to me.
> > > > > > > > > 
> > > > > > > > > But you are proposing to move much code to the runtime here, 
> > > > > > > > > right? That doesn't make sense to me.
> > > > > > > > 
> > > > > > > > I'm just not sure that there going be significant problems with 
> > > > > > > > the performance because of that. And it significantly 
> > > > > > > > simplifies codegen in the compiler and moves the common part 
> > > > > > > > into a single function.
> > > > > > > > 
> > > > > > > > Plus, if in future we'll need to modify this functionality for 
> > > > > > > > some reason, 2 different versions of the compiler will produce 
> > > > > > > > incompatible code. With my scheme, you still can use old 
> > > > > > > > runtime and have the same functionality as the old compiler and 
> > > > > > > > the new one.
> > > > > > > Hi Alexey,
> > > > > > > 
> > > > > > > I think more carefully about your scheme, and I don't think we 
> > > > > > > can solve the 2 problems below with this scheme:
> > > > > > > 
> > > > > > > 1. In the example you gave before, the compiler needs to generate 
> > > > > > > all map types and pass them to `__tgt_mapper` through 
> > > > > > > `sub_components`. But in this case, the compiler won't be able to 
> > > > > > > generate the correct `MEMBER_OF` field in map type. As a result, 
> > > > > > > the runtime has to fix it using the mechanism we already have 
> > > > > > > here: `__tgt_mapper_num_components`. This not only increases 
> > > > > > > complexity, but also, it means the runtime needs further 
> > > > > > > manipulation of the map type, which creates locality issues. 
> > > > > > > While in the current scheme, the map type is generated by 
> > > > > > > compiler once, so the data locality will be very good in this 
> > > > > > > case.
> > > > > > > 
> > > > > > > 2. `sub_components` includes all components that should be 
> > > > > > > mapped. If we are mapping an array, this means we need to map 
> > > > > > > many components, which will need to allocate memory for 
> > > > > > > `sub_components` in the heap. This creates further memory 
> > > > > > > management burden and is not an efficient way to use memory.
> > > > > > > 
> > > > > > > Based on these reasons, I think the current scheme is still more 
> > > > > > > preferable.
> > > > > > Hi Lingda, 
> > > > > > 1. Actually, I thought that the runtime function `__tgt_mapper` 
> > > > > > will do this, not the compiler.
> > > > > > 2. Why do we need to allocate it on the heap? We can allocate it on 
> > > > > > the stack.
> > > > > 1. In your scheme, both compiler and `__tgt_mapper` need to do this: 
> > > > > the compiler will generate other parts in the type, e.g., `TO` `FROM` 
> > > > > bits and basic `MEMBER_OF` bits. Then `__tgt_mapper` needs to modify 
> > > > > the `MEMBER_OF` bits later. Since there are a lot of other memory 
> > > > > accesses between the compiler and `__tgt_mapper` operations to the 
> > > > > same map type, it's very likely the map type will not stay in the 
> > > > > cache, which causes locality problem.
> > > > > 
> > > > > 2. Assume we are mapping an array with 1000000 elements, and each 
> > > > > elements have 5 components. For each component, we need `base, 
> > > > > begin_ptr, size, type, mapper`, which are 40 bytes. Together, we will 
> > > > > need 1000000 * 5 * 40 = 200MB of space for this array, which stack 
> > > > > cannnot handle. 
> > > > 1. I don't think it is a big problem, this part of the code is executed 
> > > > on the CPU and I don't think it will lead to significant overhead.
> > > > 2. When we map an array, we do not map it element-by-element, so we 
> > > > don't need 10000 records. Moreover, we try to merge contiguous parts 
> > > > into single one, reducing the total number of elements.
> > > 1. I think it is a problem. Beside, doing so is not elegant: why having a 
> > > single thing (setting the map type) done in 2 places while we can do it 
> > > in one place?
> > > 
> > > 2. We need to map them element by element because it is not always 
> > > possible to merge contiguous parts together (there may be no contiguous 
> > > parts based on the mapper). And merging parts together will be a complex 
> > > procedure: I don't think it can be done in the runtime because many code 
> > > is moved into the runtime now. In contrast, the compiler will have better 
> > > opportunities to merge things.
> > > 
> > > Besides, I don't think there is a valid reason that the current scheme is 
> > > not good. You mentioned it's complex codegen. But it only has less 200 
> > > loc here, I don't see why it is complex.
> > 2. I rather doubt that we will need to map a record with 100000 fields 
> > element-by-element.
> > 
> > I think it would be better to share it with others and listen to their 
> > opinions. It is better to spend some extra time to provide good design.
> > You can include your doubts in the description of the new scheme, of course.
> 2. The implementation should work for any case anyway. Besides, I think 
> mapping a large array should be actually a common case. The users don't want 
> to map 1000000 elements by themselves, so they will want to use mapper to let 
> the system do it automatically.
> 
> Sure, I can release the discussion to the mailing list. I don't see a reason 
> to use the new scheme now.
Lingda, I meant to send the message to the OpenMP telecon list :) Could you 
forward the same e-mail to Ravi and others, please?


CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D59474/new/

https://reviews.llvm.org/D59474



_______________________________________________
cfe-commits mailing list
cfe-commits@lists.llvm.org
https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits

Reply via email to