I don't have such a system, but my starting assumption would be that micro-ODT 
in general matches the behavior of standard ODT -- which is documented in 
various software manuals.

Among other things, in ODT rubout isn't a character erase but a full cancel of 
the command.  So if you type 3 digits then rubout, whatever was underway is 
canceled and you're back at the prompt.

        paul


> On Mar 23, 2023, at 10:09 AM, jos.fries--- via cctalk <cctalk@classiccmp.org> 
> wrote:
> 
> For my LSI-11 simulator I developed an as accurate as possible
> implementation of the Console-ODT functionality as described in the "LSI11
> PDP11/03 Processor Handbook" and the "Microcomputer and Memories Handbook".
> As might be expected from these handbooks, the description of the ODT
> functionality is not a complete specification and consequently during the
> development several questions arose on the reaction of ODT on the user
> input, such as:
> 
> - What is the reaction on commands like "R0/<CR>RS/4@"? Will the last opened
> location be opened or the contents of the last opened location?
> - What is the reaction on a RUBOUT at the prompt?
> - What will be the value of the opened location when e.g. three digits are
> entered and these three digits are then rubbed out and the location is
> closed? Will the value of the last opened location be unchanged or will it
> be zero?
> - An address and a GO command can be separated by a semicolon. What is the
> reaction if characters other than the "G" are typed after the semicolon?
> - Etc., etc...
> 
> Is there someone in (the vicinity of) the Netherlands with a functioning
> LSI-11 who would allow me to try out these commands or could anyone point me
> to someone who could facilitate that?
> 
> I developed a complete test script for all LSI-11 ODT commands and "all"
> relevant situations and ideally I would like to carry out this test script
> to get a complete specification of the Console-ODT functionality.
> 
> Regards,
> 
> Jos
> 

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