> On Oct 30, 2019, at 2:35 PM, Charles Anthony via cctalk > <cctalk@classiccmp.org> wrote: > > For the dps8 emulator, I wrote (for expediency) the I/O code to complete > immediately. When the CPU executes an I/O instruction, the I/O is completed > and the interrupt posted before the next instruction is executed. As the > emulator was (at that point) single threaded, there was no performance > reason to do otherwise, and delaying interrupt delivery was additional code > that I didn't want to write and debug. The consensus in the Multics > community was that this was *probably* OK; the interrupt structure was > robust and the interrupt handling code well written, and should be able to > cope. But everytime a runtime failure occured, the question popped up: is > zero-latency I/O the issue? I ended up adding code to delay interrupt > delivery as a run-time configuration option so that that possibility could > be checked. > > The XKCD is dead on for me. I have had that conversation. > > -- Charles
If you’re on this list, does this mean this is a good place to ask Multics questions? :-) Yes, I have a couple. Zane