Oh. I'm very wrong. The check is in MallocMessageBuilder. I'll try my
custom builder.

On Wed, Aug 21, 2019 at 11:03 AM Vitali Lovich <[email protected]> wrote:

> I have not. I thought MessageBuilder constructor requires zero'ed memory
> so this kind of split construction to "resume" the arena isn't possible
> with a custom subclass but maybe I'm wrong?
>
> And yes I agree that I need to zero that memory but I do that on a
> background low priority thread after I serialize (the goal is to offload as
> much as possible and capture/write only the unique data that's
> irreplaceable at the tracepoint). For example I even avoid capturing the
> TID at the tracepoint because that's implicitly available when I submit
> that threads events for serialization.
>
> On Wed, Aug 21, 2019 at 10:46 AM Kenton Varda <[email protected]>
> wrote:
>
>> Hi Vitali,
>>
>> Instead of using MallocMessageBuilder, have you tried writing a custom
>> subclass of MessageBuilder? It should allow you to customize these things
>> more precisely.
>>
>> Note that *someone* has to zero out memory before Cap'n Proto can start
>> allocating from it (because Cap'n Proto structures all expect to be
>> zero-initialized anyway, so as an optimizaiton we assume memory is zero'd
>> in advance), but with a custom MessageBuilder you have more control over
>> when it happens.
>>
>> -Kenton
>>
>> On Tue, Aug 20, 2019 at 7:53 AM Vitali Lovich <[email protected]> wrote:
>>
>>> Hi, I'm trying to use cap'n'proto as want efficient in-memory store of
>>> events that adds as little overhead as possible to the act of creating an
>>> event. Where I'm at is that I have per thread buffers that I in-place
>>> allocate a MallocMessageBuilder into a 512 buffer and use the remainder as
>>> scratch. I then defer serialization and destruction onto a background
>>> thread that flushes when there is a listener for the event (no listeners
>>> registered, simply overwrite). This works fine and performs fairly well
>>> (~300ns overhead per event on PC, maybe 1000ns on Android).
>>>
>>> Is there a way I can write a builder to live on the stack and not
>>> allocate it in the ring buffer in this setup? The challenges I ran into are
>>> that the builder zeroes on destruction and mandates that it's initialized
>>> with zeroed memory.
>>>
>>> I'm ok if this adds a restriction on the available arena size which I
>>> don't actually have now (since the builder itself is *very* at 200+ bytes
>>> relative to the events). I would still like to be able to add more data to
>>> the message in the background thread like I do now (eg process name, pid,
>>> etc) that is event-agnostic and can be cheaper to defer filling that in to
>>> the background listener delivery thread.
>>>
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>>>
>>

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