> -----Original Message----- > From: Erik de Bruin [mailto:e...@ixsoftware.nl] > Sent: Tuesday, 10 December 2013 7:14 PM > To: builds@apache.org > Cc: Gavin McDonald > Subject: Re: [windows1] Pixelbender installation > > Gavin, > > Can you please copy-paste this line into a command prompt and tell us what > the result is: > > "%PIXELBENDER_HOME%\pbutil.exe" > "F:\hudson\hudson-slave\workspace\flex- > sdk\frameworks\projects\framework\src\mx\graphics\shaderClasses\Color. > pbk" > "F:\hudson\hudson-slave\workspace\flex- > sdk\frameworks\projects\framework\src\mx\graphics\shaderClasses\Color. > pbj" > > (mind the wrap) > > Thanks!
Result is a slight pause, then the prompt returns. No error, no output. (PixelBender is where its meant to be, PIXELBENDER_HOME is a user variable.) Let me know what's next to check , thanks Gav... > > EdB > > > > On Mon, Dec 9, 2013 at 11:16 PM, OmPrakash Muppirala > <bigosma...@gmail.com> wrote: > > On Mon, Dec 9, 2013 at 2:02 PM, Gavin McDonald > <ga...@16degrees.com.au>wrote: > > > >> That's fine, I'll take a look. All I'm trying to get across is that > >> NOTHING HAS CHANGED on the Windows slave, so is it very slightly > >> possible that the build is failing due to a coding error? In other > >> words, I've been blamed several times now for breaking the build when > >> I haven't been anywhere near the machine in question. > >> > >> > > The build does not fail on my or other committers' machines. It must > > be something specific to whats happening in Windows1. Sorry if it > > sounds like we are blaming you. We are just trying to troubleshoot > > and are running blind here. > > > > > > > >> > >> > >> Either way I'll look. > >> > > > > Thanks! > > > > > >> > >> > >> And so that we are clear, windows1 is not going away, it is very > >> heavily used, folks are always complaining it is down, so I'm adding > >> a 2ndwindows2 slave in addition to the windows1 slave. Point is, you > >> need to be configured to use both slaves for it to work, or my time > building a 2ndmachine is wasted and you'll continue to complain about the 1 > st windows box being overloaded all the time. > >> > >> > >> > > > > We welcome the addition of a new windows slave, no doubt. Which is > > why we want to fix Windows1 first. Otherwise it will lead to more > > variables to troubleshoot. > > > > On that note, perhaps you can image windows1 and create windows2 as a > > clone of it? > > > > Regards, > > Om > > > > > >> Gav. > >> > >> > >> > >> > >> > >> *From:* omup...@gmail.com [mailto:omup...@gmail.com] *On Behalf > Of > >> *OmPrakash Muppirala > >> *Sent:* Tuesday, 10 December 2013 7:28 AM > >> *To:* builds@apache.org > >> *Cc:* Gavin McDonald > >> > >> *Subject:* Re: [windows1] Pixelbender installation > >> > >> > >> > >> Gavin, > >> > >> This issue is unrelated to Windows2 slave. Our long running job on > >> Windows1 has started failing for the past few days. Can we first fix > >> that before we start working on Windows2? > >> > >> Or, is Windows2 a replacement for Windows1? > >> > >> > >> > >> Thanks, > >> Om > >> > >> > >> > >> On Sat, Dec 7, 2013 at 12:35 AM, Erik de Bruin <e...@ixsoftware.nl> > wrote: > >> > >> Ok, from the top of this thread: > >> > >> "The build on windows1 is failing on the 'Pixelbender' task: > >> > >> > >> The build assumes Pixelbender is installed at: > >> > >> PIXELBENDER_HOME=C\:/Program\ Files\ (x86)/Adobe/Adobe Utilities\ - > \ > >> CS5/Pixel\ Bender\ Toolkit\ 2 > >> > >> Is that still the correct path and does the application start without > >> errors when you launch it manually?" > >> > >> In another email in this thread I've listed the software that needs > >> to be on windows2. > >> > >> Is there a way to have all our builds run on either windows1 OR > >> windows2? Most of our jobs depend on files in the workspaces of some > >> of our other builds, in order to save on disk space and build time. > >> If we remove these dependencies, we'd basically be forced to copy > >> each build into each other build. > >> > >> Since it is the weekend, I'll have limited time to work with you, > >> sorry. Next Monday I'll be glad to check/test/adjust whatever needs > >> checking/testing/adjusting. > >> > >> Please keep in mind that we are at a very important milestone for our > >> project, and with third party teams relying on our nightly builds, > >> we'd greatly appreciate a successful run of all our jobs, on whatever > >> slave works. > >> > >> > >> EdB > >> > >> > >> > >> -- > >> Ix Multimedia Software > >> > >> Jan Luykenstraat 27 > >> 3521 VB Utrecht > >> > >> T. 06-51952295 > >> I. www.ixsoftware.nl > >> > >> > >> > > > > -- > Ix Multimedia Software > > Jan Luykenstraat 27 > 3521 VB Utrecht > > T. 06-51952295 > I. www.ixsoftware.nl