Ok, from the top of this thread: "The build on windows1 is failing on the 'Pixelbender' task:
The build assumes Pixelbender is installed at: PIXELBENDER_HOME=C\:/Program\ Files\ (x86)/Adobe/Adobe Utilities\ -\ CS5/Pixel\ Bender\ Toolkit\ 2 Is that still the correct path and does the application start without errors when you launch it manually?" In another email in this thread I've listed the software that needs to be on windows2. Is there a way to have all our builds run on either windows1 OR windows2? Most of our jobs depend on files in the workspaces of some of our other builds, in order to save on disk space and build time. If we remove these dependencies, we'd basically be forced to copy each build into each other build. Since it is the weekend, I'll have limited time to work with you, sorry. Next Monday I'll be glad to check/test/adjust whatever needs checking/testing/adjusting. Please keep in mind that we are at a very important milestone for our project, and with third party teams relying on our nightly builds, we'd greatly appreciate a successful run of all our jobs, on whatever slave works. EdB -- Ix Multimedia Software Jan Luykenstraat 27 3521 VB Utrecht T. 06-51952295 I. www.ixsoftware.nl