Ok, from the top of this thread:

"The build on windows1 is failing on the 'Pixelbender' task:

The build assumes Pixelbender is installed at:

PIXELBENDER_HOME=C\:/Program\ Files\ (x86)/Adobe/Adobe Utilities\ -\
CS5/Pixel\ Bender\ Toolkit\ 2

Is that still the correct path and does the application start without
errors when you launch it manually?"

In another email in this thread I've listed the software that needs to
be on windows2.

Is there a way to have all our builds run on either windows1 OR
windows2? Most of our jobs depend on files in the workspaces of some
of our other builds, in order to save on disk space and build time. If
we remove these dependencies, we'd basically be forced to copy each
build into each other build.

Since it is the weekend, I'll have limited time to work with you,
sorry. Next Monday I'll be glad to check/test/adjust whatever needs
checking/testing/adjusting.

Please keep in mind that we are at a very important milestone for our
project, and with third party teams relying on our nightly builds,
we'd greatly appreciate a successful run of all our jobs, on whatever
slave works.

EdB



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Ix Multimedia Software

Jan Luykenstraat 27
3521 VB Utrecht

T. 06-51952295
I. www.ixsoftware.nl

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