On Mon, Dec 9, 2013 at 2:02 PM, Gavin McDonald <ga...@16degrees.com.au>wrote:

> That’s fine, I’ll take a look. All I’m trying to get across is that
> NOTHING HAS CHANGED on the Windows slave, so is it very slightly possible
> that the build is failing due to a coding error? In other words, I’ve been
> blamed several times now for breaking the build when I haven’t been
> anywhere near the machine in question.
>
>
The build does not fail on my or other committers' machines.  It must be
something specific to whats happening in Windows1.  Sorry if it sounds like
we are blaming you.  We are just trying to troubleshoot and are running
blind here.



>
>
> Either way I’ll look.
>

Thanks!


>
>
> And so that we are clear, windows1 is not going away, it is very heavily
> used, folks are always complaining it is down, so I’m adding a 2ndwindows2 
> slave in addition to the windows1 slave. Point is, you need to be
> configured to use both slaves for it to work, or my time building a 
> 2ndmachine is wasted and you’ll continue to complain about the 1
> st windows box being overloaded all the time.
>
>
>

We welcome the addition of a new windows slave, no doubt.  Which is why we
want to fix Windows1 first.  Otherwise it will lead to more variables to
troubleshoot.

On that note, perhaps you can image windows1 and create windows2 as a clone
of it?

Regards,
Om


> Gav…
>
>
>
>
>
> *From:* omup...@gmail.com [mailto:omup...@gmail.com] *On Behalf Of *OmPrakash
> Muppirala
> *Sent:* Tuesday, 10 December 2013 7:28 AM
> *To:* builds@apache.org
> *Cc:* Gavin McDonald
>
> *Subject:* Re: [windows1] Pixelbender installation
>
>
>
> Gavin,
>
> This issue is unrelated to Windows2 slave.  Our long running job on
> Windows1 has started failing for the past few days.  Can we first fix that
> before we start working on Windows2?
>
> Or, is Windows2 a replacement for Windows1?
>
>
>
> Thanks,
> Om
>
>
>
> On Sat, Dec 7, 2013 at 12:35 AM, Erik de Bruin <e...@ixsoftware.nl> wrote:
>
> Ok, from the top of this thread:
>
> "The build on windows1 is failing on the 'Pixelbender' task:
>
>
> The build assumes Pixelbender is installed at:
>
> PIXELBENDER_HOME=C\:/Program\ Files\ (x86)/Adobe/Adobe Utilities\ -\
> CS5/Pixel\ Bender\ Toolkit\ 2
>
> Is that still the correct path and does the application start without
> errors when you launch it manually?"
>
> In another email in this thread I've listed the software that needs to
> be on windows2.
>
> Is there a way to have all our builds run on either windows1 OR
> windows2? Most of our jobs depend on files in the workspaces of some
> of our other builds, in order to save on disk space and build time. If
> we remove these dependencies, we'd basically be forced to copy each
> build into each other build.
>
> Since it is the weekend, I'll have limited time to work with you,
> sorry. Next Monday I'll be glad to check/test/adjust whatever needs
> checking/testing/adjusting.
>
> Please keep in mind that we are at a very important milestone for our
> project, and with third party teams relying on our nightly builds,
> we'd greatly appreciate a successful run of all our jobs, on whatever
> slave works.
>
>
> EdB
>
>
>
> --
> Ix Multimedia Software
>
> Jan Luykenstraat 27
> 3521 VB Utrecht
>
> T. 06-51952295
> I. www.ixsoftware.nl
>
>
>

Reply via email to