Hi Jude, Interesting. Do you know whether the code is open source and where I can access it?
Nathaniel ======================================== Nathaniel Schmidt Undergraduate student Bachelor of Computer Science (S306) School of Information Technology Faculty of Science, Engineering and Built Environment Deakin University, Melbourne (Burwood) campus https://sync.deakin.edu.au/profiles/student/njschmidt/ E: [email protected] LinkedIn: https://www.linkedin.com/in/njsch/ GitHub: https://github.com/njsch/ Skype: nathaniel_schmidt1994 about.me/njschmidt/ > -----Original Message----- > From: [email protected] <[email protected]> On Behalf Of > Jude DaShiell > Sent: Thursday, 28 January 2021 2:15 AM > To: [email protected] > Subject: Re: [blind-gamers] Re-introducing Camel > > That's a game written in basic called desert.bas. I played that game and > won it once. > > > > On Wed, 27 Jan 2021, Nathaniel Schmidt wrote: > > > Hi all, > > > > > > > > Not sure whether some of you may remember a game from within the last > decade > > or two (probably the latter) called Camel. According to Louis Bryant, it > > was an old MS-Dos console game although I can't find any online sources > on > > this at least. The object of the game was to successfully ride your camel > > through the desert without dying. You had a select number of drinks in > your > > canteen, a certain of number of days you could travel without resting and a > > certain number of commands / moves before you had to stop to drink or > take a > > rest. There were also other obstacles to overcome such as sandstorms and > in > > the original game, you were being chased by a bunch of pigmies who were > > basically portrayed as cannibals who would eat you if you got caught. > > > > > > > > It was ported to the BrailleNote Classic / mPower in the course of time but > > almost went out of existence when BrailleSoft went off the grid. There is > > an old copy of it on the audio games archive but I have no idea if it even > > works any more and the AGA website is not really liked very much by some > > good-quality antivirus software solutions anyway which is rather annoying > > and arguably a little suspicious. The game code on the website for the > > programming language the game was written in also does not compile > properly > > when you invoke the language compiler, which is also a bit of a bummer. > > > > > > > > So if anyone is interested, I have attempted to re-write the game, > > translating it from Rapid Euphoria to Python which means that it is now > > cross-platform and will run on Windows, Mac and Linux. I hope that this > > will provide an easier (and much safer) means of obtaining the game if > > people want it. Sorry if this bursts anyone's bubble but I should probably > > point out that I have changed all potentially racist references to Pigmies > > and Berbers, replacing them with more ecologically appropriate options > such > > as ravenous hyenas and general references to crazy kidnappers. > Potentially, > > the reference to pigmies in particular could be partially justified if it > > was supposed to be a reference to Greek-mythological characters but I'm > > pretty sure it is meant to be a reference to the actual Ethiopian ethnic > > minority. I also removed the reference to the Gobi Desert which, as an > > Asiatic reference, carelessly does not even correlate with the two-fold > > African ethnic references the game used to have anyway and is simply an > > excuse to have fun at others' expense. > > > > > > > > The game still needs a bit of work. At the moment I think it is way too > > slow-paced and makes it not as interesting. It takes too long to get to the > > 25-30 mile maximum limit where the hyenas start chasing you and bad stuff > > happens too often which means that you die too easily. I am actually not > > sure yet as to whether my rendition of the game makes it mathematically > > possible to win the game. But if anyone would like to test it out, I would > > be happy to hear any suggestions you may have to offer. > > > > > > > > The Alpha pre-release of version 1.0 can be found at the following link - > > just download the zip archive, extract all the files in the contained > > folder, keep the files in the same location when extracting and then run > the > > file camel.exe. If you get a pop-up blocker from Windows smart screen > then > > just press enter or space on "more options / actions" and then activate > "run > > anyway". > > > > https://github.com/njsch/camel/files/5879037/camel.zip > > > > > > > > If you don't trust me with unsigned binaries and are worried about > > unsolicited content, you can always run the program straight from source - > > all code is in one file: > > > > https://raw.githubusercontent.com/njsch/camel/main/camel.py > > > > > > > > Enjoy. > > > > > > > > Regards, > > > > > > > > Nathaniel > > > > > > > > ======================================== > > > > Nathaniel Schmidt > > > > Undergraduate student > > > > Bachelor of Computer Science (S306) > > > > School of Information Technology > > > > Faculty of Science, Engineering and Built Environment > > > > Deakin University, Melbourne (Burwood) campus > > > > https://sync.deakin.edu.au/profiles/student/njschmidt/ > > > > > > > > E: [email protected] <mailto:[email protected]> > > > > LinkedIn: https://www.linkedin.com/in/njsch/ > > > > GitHub: https://github.com/njsch/ > > > > Skype: nathaniel_schmidt1994 > > > > about.me/njschmidt/ <https://about.me/njschmidt/> > > > > > > > > > > > > > > > > > > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#123233): https://groups.io/g/blind-gamers/message/123233 Mute This Topic: https://groups.io/mt/80156611/21656 Group Owner: [email protected] Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
