I definitely remember this game. I seem to recall playing it on the Apple 2GS, 
and it was also on my braille sense at one point. I will almost certainly 
download this as soon as I have an opportunity. Looking forward to trying to 
check it out both on the Mac and in windows.

> On Jan 27, 2021, at 8:19 AM, Nathaniel Schmidt <[email protected]> wrote:
> 
> 
> Hi all,
>
> Not sure whether some of you may remember a game from within the last decade 
> or two (probably the latter) called Camel.  According to Louis Bryant, it was 
> an old MS-Dos console game although I can’t find any online sources on this 
> at least.  The object of the game was to successfully ride your camel through 
> the desert without dying.  You had a select number of drinks in your canteen, 
> a certain of number of days you could travel without resting and a certain 
> number of commands / moves before you had to stop to drink or take a rest.  
> There were also other obstacles to overcome such as sandstorms and in the 
> original game, you were being chased by a bunch of pigmies who were basically 
> portrayed as cannibals who would eat you if you got caught.
>
> It was ported to the BrailleNote Classic / mPower in the course of time but 
> almost went out of existence when BrailleSoft went off the grid.  There is an 
> old copy of it on the audio games archive but I have no idea if it even works 
> any more and the AGA website is not really liked very much by some 
> good-quality antivirus software solutions anyway which is rather annoying and 
> arguably a little suspicious.  The game code on the website for the 
> programming language the game was written in also does not compile properly 
> when you invoke the language compiler, which is also a bit of a bummer.
>
> So if anyone is interested, I have attempted to re-write the game, 
> translating it from Rapid Euphoria to Python which means that it is now 
> cross-platform and will run on Windows, Mac and Linux.  I hope that this will 
> provide an easier (and much safer) means of obtaining the game if people want 
> it.  Sorry if this bursts anyone’s bubble but I should probably point out 
> that I have changed all potentially racist references to Pigmies and Berbers, 
> replacing them with more ecologically appropriate options such as ravenous 
> hyenas and general references to crazy kidnappers.  Potentially, the 
> reference to pigmies in particular could be partially justified if it was 
> supposed to be a reference to Greek-mythological characters but I’m pretty 
> sure it is meant to be a reference to the actual Ethiopian ethnic minority.  
> I also removed the reference to the Gobi Desert which, as an Asiatic 
> reference, carelessly does not even correlate with the two-fold African 
> ethnic references the game used to have anyway and is simply an excuse to 
> have fun at others’ expense.
>
> The game still needs a bit of work.  At the moment I think it is way too 
> slow-paced and makes it not as interesting.  It takes too long to get to the 
> 25-30 mile maximum limit where the hyenas start chasing you and bad stuff 
> happens too often which means that you die too easily.  I am actually not 
> sure yet as to whether my rendition of the game makes it mathematically 
> possible to win the game.  But if anyone would like to test it out, I would 
> be happy to hear any suggestions you may have to offer.
>
> The Alpha pre-release of version 1.0 can be found at the following link – 
> just download the zip archive, extract all the files in the contained folder, 
> keep the files in the same location when extracting and then run the file 
> camel.exe.  If you get a pop-up blocker from Windows smart screen then just 
> press enter or space on “more options / actions” and then activate “run 
> anyway”.
> https://github.com/njsch/camel/files/5879037/camel.zip
>
> If you don’t trust me with unsigned binaries and are worried about 
> unsolicited content, you can always run the program straight from source – 
> all code is in one file:
> https://raw.githubusercontent.com/njsch/camel/main/camel.py
>
> Enjoy.
>
> Regards,
>
> Nathaniel
>
> ========================================
> Nathaniel Schmidt
> Undergraduate student
> Bachelor of Computer Science (S306)
> School of Information Technology
> Faculty of Science, Engineering and Built Environment
> Deakin University, Melbourne (Burwood) campus
> https://sync.deakin.edu.au/profiles/student/njschmidt/
>
> E: [email protected]
> LinkedIn: https://www.linkedin.com/in/njsch/
> GitHub: https://github.com/njsch/
> Skype: nathaniel_schmidt1994
> about.me/njschmidt/
>
> 


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