I definitely remember this game. I seem to recall playing it on the Apple 2GS, and it was also on my braille sense at one point. I will almost certainly download this as soon as I have an opportunity. Looking forward to trying to check it out both on the Mac and in windows.
> On Jan 27, 2021, at 8:19 AM, Nathaniel Schmidt <[email protected]> wrote: > > > Hi all, > > Not sure whether some of you may remember a game from within the last decade > or two (probably the latter) called Camel. According to Louis Bryant, it was > an old MS-Dos console game although I can’t find any online sources on this > at least. The object of the game was to successfully ride your camel through > the desert without dying. You had a select number of drinks in your canteen, > a certain of number of days you could travel without resting and a certain > number of commands / moves before you had to stop to drink or take a rest. > There were also other obstacles to overcome such as sandstorms and in the > original game, you were being chased by a bunch of pigmies who were basically > portrayed as cannibals who would eat you if you got caught. > > It was ported to the BrailleNote Classic / mPower in the course of time but > almost went out of existence when BrailleSoft went off the grid. There is an > old copy of it on the audio games archive but I have no idea if it even works > any more and the AGA website is not really liked very much by some > good-quality antivirus software solutions anyway which is rather annoying and > arguably a little suspicious. The game code on the website for the > programming language the game was written in also does not compile properly > when you invoke the language compiler, which is also a bit of a bummer. > > So if anyone is interested, I have attempted to re-write the game, > translating it from Rapid Euphoria to Python which means that it is now > cross-platform and will run on Windows, Mac and Linux. I hope that this will > provide an easier (and much safer) means of obtaining the game if people want > it. Sorry if this bursts anyone’s bubble but I should probably point out > that I have changed all potentially racist references to Pigmies and Berbers, > replacing them with more ecologically appropriate options such as ravenous > hyenas and general references to crazy kidnappers. Potentially, the > reference to pigmies in particular could be partially justified if it was > supposed to be a reference to Greek-mythological characters but I’m pretty > sure it is meant to be a reference to the actual Ethiopian ethnic minority. > I also removed the reference to the Gobi Desert which, as an Asiatic > reference, carelessly does not even correlate with the two-fold African > ethnic references the game used to have anyway and is simply an excuse to > have fun at others’ expense. > > The game still needs a bit of work. At the moment I think it is way too > slow-paced and makes it not as interesting. It takes too long to get to the > 25-30 mile maximum limit where the hyenas start chasing you and bad stuff > happens too often which means that you die too easily. I am actually not > sure yet as to whether my rendition of the game makes it mathematically > possible to win the game. But if anyone would like to test it out, I would > be happy to hear any suggestions you may have to offer. > > The Alpha pre-release of version 1.0 can be found at the following link – > just download the zip archive, extract all the files in the contained folder, > keep the files in the same location when extracting and then run the file > camel.exe. If you get a pop-up blocker from Windows smart screen then just > press enter or space on “more options / actions” and then activate “run > anyway”. > https://github.com/njsch/camel/files/5879037/camel.zip > > If you don’t trust me with unsigned binaries and are worried about > unsolicited content, you can always run the program straight from source – > all code is in one file: > https://raw.githubusercontent.com/njsch/camel/main/camel.py > > Enjoy. > > Regards, > > Nathaniel > > ======================================== > Nathaniel Schmidt > Undergraduate student > Bachelor of Computer Science (S306) > School of Information Technology > Faculty of Science, Engineering and Built Environment > Deakin University, Melbourne (Burwood) campus > https://sync.deakin.edu.au/profiles/student/njschmidt/ > > E: [email protected] > LinkedIn: https://www.linkedin.com/in/njsch/ > GitHub: https://github.com/njsch/ > Skype: nathaniel_schmidt1994 > about.me/njschmidt/ > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#123225): https://groups.io/g/blind-gamers/message/123225 Mute This Topic: https://groups.io/mt/80156611/21656 Group Owner: [email protected] Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
