Hello MPT, On Tue, Nov 9, 2010 at 12:25, Matthew Paul Thomas <m...@canonical.com> wrote:
> > frederik.nn...@gmail.com wrote on 03/11/10 23:08: > >... > > On Wed, Nov 3, 2010 at 17:49, Matthew Paul Thomas <m...@canonical.com > >... > >> Vishnoo wrote on 17/10/10 11:39: > >... > >>> Is there a reason Unity's Launcher has tooltips for applications and > >>> places? [While Application icons could be considered as > >>> unrecognizable, Places icons are our custom icons so they should at > >>> least be a bit recognizable. Still not sure how these tooltips are > >>> more important...] > >> > >> For the most part, menu title icons convey pretty simple ideas. > >> Network, sound, keyboard, power. And they stick around for a long > >> time, so you can learn them. > >> > >> Launcher items sometimes are simple items, but sometimes complex ones. > >> And often they don't stick around as long. For instance, you might > >> install a bunch of free programs that do the same thing, to compare > >> them before keeping just one, and their icons may look alike. That > >> makes text labels more useful for them. > > > > i'd suggest going through the Ayatana Indicator Menus for cases of > > mutual exclusion. > > If you e.g. remove "Available" from the Me Menu and display > > [ON|OFF] Chat > > [ON|OFF] Busy Mode > > [ON|OFF] People > > instead. > > "Stand By" aka AFK aka Away would be an automatic Presence state that > > fades slow enough for the user to actually notice. > > That's an interesting way of solving the problem of how to set a > "do-not-disturb" mode without going online. However, it would be slower > in going from offline to any state other than the one you'd previously > been in. It also wouldn't allow for any other IM statuses, e.g. "Away" > or "Invisible". > > Maybe there is a variation of your idea that would avoid those problems. > i'll rethink it thoroughly, thanks for pointing out the difficulties to me ;) > > I'm mentioning this in the context at hand, because you need less > > explanatory text i.e. text labels, if you have dynamic menu items like > > [on|off] toggles¹ for example or mutually exclusive items such as > > "connect|disconnect", "show|hide" or "maximize|restore" or > > "mute|unmute" > > I don't see what that has to do with tooltips for applications, places, > or menu titles. > i see it, but i fail to get myself across with all the noise i'm causing.. sorry! > Contact List itself would be more useful if one could dock it to a > > desktop corner and remove the window decoration. > > I don't think that has anything to do with tooltips for applications, > places, or menu titles either. I suggest proposing it to the Empathy > developers. (Maybe attach a screenshot of the equivalent option in Adium.) > > > At least " Context > > Menu Information|Edit" should open a docked information field, instead > > of that currently existing tooltip which obscures the very list i'm > > trying to look at aggressively upon mouse over imo.. > > I agree with the desire to tame the massive tooltips. But it would be > counterintuitive to have to choose an "Edit" menu item just to see > someone's account name. > > Perhaps the problem could instead be fixed partly by reducing the amount > of stuff in the tooltip (no need to repeat information that's already > visible), and partly by positioning it alongside the contact list > instead of over top of it. > > > The greatest bug > > is that Contact List's tooltips afford urls in blue, underlined, i.e. > > for interaction, but you can't click on them, because they are > > non-interactive tooltips. > > Have you reported it? > Ken Sharp has: https://bugs.launchpad.net/ubuntu/+source/empathy/+bug/592838 I suggest anyone who feels affected by this might wanna confirm that in LP. That could already help to give this problem more heat and then, in a further step, make tooltips better in Ubuntu. > Tooltips are more useful if they are interactive, that's why i like the > > term you chose: text labels. And a label is usually beside it's parent > > button, not obscuring other buttons. Imagine doorbells: they have > > name-labels attached to them, usually sideways, not obscuring other > > buttons in the list. > > > > Or do you mean something else with text labels? > > Vish asked about tooltips for applications and places vs. menu titles. > Your reply, about "semantic ontology capable software technology", > "scalable technologies", "conventionalized language", "visual > superlanguage", and a "highly elitarian form of communication", gave me > a headache. As treatment, I set myself the challenge of answering Vish's > question about tooltips, using only words of one or two syllables. :D i was thinking aloud too much, i'll try and wrap it up in the future, less OT dreaming, promised!
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