> On Jun 22, 2026, at 11:42 AM, ais523 via agora-discussion 
> <[email protected]> wrote:
> 
> On Mon, 2026-06-22 at 11:34 -0400, Gregory Hayes via agora-business wrote:
>> I submit the following proposal, entitled "The Pyrite Preservation 
>> Proposal", with adoption index 1.5:
>> ===
>> Amend Rule 2711 ("Outshining the Sun") by replacing the following text:
>> ---
>> * All Pyrite is destroyed.
>> ---
>> With the following text:
>> ---
>> * All Pyrite in eir possession is destroyed.
>> * Half of all Pyrite in each other player's possession, rounded up,
>> is destroyed. For each player with more than 4000 Pyrite, all but
>> 4000 Pyrite in their possession is destroyed.
>> ---
>> ===
> 
> The current rules actually favour the player who Outshines the Sun, who
> can keep approximately half eir Pyrite by converting it to Spendies
> before Outshining the Sun and converting it back to Pyrite afterwards.
> 
> As such, I think the proper fix here is to just halve Pyrite totals
> (for everyone) rather than zeroing or capping them – that way, players
> don't have to worry about doing things like pre-emptively converting
> Pyrire to Spendies in case there's an Outshining win.
> 
> (Some history: we originally introduced the "Outshining zeroes Pyrite"
> beacuse people had figured out a way to get exponential gains from
> farming, which tended to be converted into Outshining wins. But farming
> has been nerfed somewhat since, so that tends not to happen so much any
> more, and so the original reasoning for zeroing the Pyrite probably no
> longer matters. It's also more plausible for players to Outshine
> without using Pyrite to do so, nowadays.)
> 
> --
> ais523

I would probably also vote for that proposal, but I thought it best to err on 
the side of caution, even if this solution is a bit clunky.

- Galle

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