> On Jun 22, 2026, at 11:42 AM, ais523 via agora-discussion > <[email protected]> wrote: > > On Mon, 2026-06-22 at 11:34 -0400, Gregory Hayes via agora-business wrote: >> I submit the following proposal, entitled "The Pyrite Preservation >> Proposal", with adoption index 1.5: >> === >> Amend Rule 2711 ("Outshining the Sun") by replacing the following text: >> --- >> * All Pyrite is destroyed. >> --- >> With the following text: >> --- >> * All Pyrite in eir possession is destroyed. >> * Half of all Pyrite in each other player's possession, rounded up, >> is destroyed. For each player with more than 4000 Pyrite, all but >> 4000 Pyrite in their possession is destroyed. >> --- >> === > > The current rules actually favour the player who Outshines the Sun, who > can keep approximately half eir Pyrite by converting it to Spendies > before Outshining the Sun and converting it back to Pyrite afterwards. > > As such, I think the proper fix here is to just halve Pyrite totals > (for everyone) rather than zeroing or capping them – that way, players > don't have to worry about doing things like pre-emptively converting > Pyrire to Spendies in case there's an Outshining win. > > (Some history: we originally introduced the "Outshining zeroes Pyrite" > beacuse people had figured out a way to get exponential gains from > farming, which tended to be converted into Outshining wins. But farming > has been nerfed somewhat since, so that tends not to happen so much any > more, and so the original reasoning for zeroing the Pyrite probably no > longer matters. It's also more plausible for players to Outshine > without using Pyrite to do so, nowadays.) > > -- > ais523
I would probably also vote for that proposal, but I thought it best to err on the side of caution, even if this solution is a bit clunky. - Galle

