On 11/16/24 11:51 AM, Mischief wrote:
Ooo, that's even better. As I was looking into the "patch" approach, it
was turning into a mess of amendments to multiple rules.
Maybe it could also go into the list in rule 1742 (Contracts)... that
way if it's additionally by announcement, there's a specific action
triggering the change
I decided to keep it in the "Candles" rule, but I also tried to make it
pragmatic (by announcement) instead of platonic. (I'm not so keen on
trying to track silent, automatic payouts!)
Proto-proposal: "The Game is Afoot" (AI=1.5, coauthor=ais523 [e inspired
the original idea], Kate)
[Maybe this could be a way to spur some more gameplay.
The underlying idea:
Spendies -> candles (contest subgames) -> radiance
Players can still buy radiance directly, they still get a universal
basic income in spendies, etc.
Candles are a shelf-stable form of radiance but can only be held by
contests. 1 spendie grants 1 candle; 1 candle grants 1 radiance.
Under this model, Bang! could be reconstituted as a contest if folks
wished.]
Create a rule entitled "Contests" with power 1.5 reading:
Contestation is a secured negative boolean contract switch
tracked by the Notary. A contract whose contestation switch is
true is a contest.
A player CAN flip a specified contract's contestation to true
without 2 objections.
A player CAN flip a specified contract's contestation to false
with Agoran consent.
Create a rule entitled "Candles" with power 1.5 reading:
Candles are fixed fungible assets tracked by the Illuminator.
Contests are the only entities permitted to own candles, and any
candles held by any other entity are immediately destroyed.
A player CAN pay a fee of 1 spendie to grant 1 candle to a
contest.
As explicitly and unambiguously permitted by a contest's body, a
party to that contest CAN bestow a prize by an announcement
clearly identifying the recipient player, the amount of radiance
to award (N), and the relevant contest. Upon doing so, if the
specified contest possesses at least N candles, then N of its
candles are destroyed and the specified player gains N radiance
simultaneously.
--
Mischief
Collector, Illuminator, Prime Minister
Hat: steampunk hat
Vitality: alive
Bang holdings: 2