This probably adds an incentive to AGAINST everything from specific people who are about to win with crystals. Or AGAINST in general, I suppose.
On Tuesday, April 11, 2023, Forest Sweeney via agora-business < agora-busin...@agoranomic.org> wrote: > This has been fluctuating from serious to non-serious, which is where a > rule should be.... seems there's a little more support now than before, and > I've made some changes. > Overall, I'm going to let this sit for review for a bit, but I'd rather add > co-authors than to become a co-author on this one (seeing as it is > substantial, and apparently there are players that want me to have the > office it creates). > > TLDR (this is what is intended, at least): > - each crystal represents uniquely one rule. > - each crystal grows as it is amended/repealed or stays repealed. > - each crystal will eventually be transferred if it gets amended too much > by the non-owner > - get enough total crystal to win. > > Changes from last time (when it wasn't poetry): > - removed size decreases (added quarterly size increase for repealed rules > instead) > - Added instability (instead of transferring immediately after amending it > once, need to amend it a few times to have it transfer automatically) > - force all crystallized players to win (not just some crystallized > players) > > { > The Geologist is the office that tracks crystals. > Each crystal is a liquid asset. > Each crystal has three secured natural integer switches, > one of which is the size, the second is its identity, > and the third is the instability. > The default size of a crystal is 1. > The default instability of a crystal is 0. > Each Quarter, the size is increased by 1 of all crystals with > identifiers that don't match any rule number in the current ruleset. > > Whenever a proposal amends or repeals a rule: > - If a crystal with an identity equal to the number of that rule > exists, combine that proposal with that crystal. > - Otherwise, grant the author of the proposal a crystal with the > identity equal to the number of that rule. > > Whenever a proposal and a crystal combine: > - Increase the size of the crystal by 1. > - If the proposal's author doesn't own the crystal, > increase the instability of the crystal by 2. > - If the instability is equal to or larger than the size of the > crystal, transfer the crystal to the author of the proposal, and > reduce the instability of the crystal by 3. > > A player CAN, by announcement, Shatter the System, and attempting to > specify all crystallized players, provided that no player has won the > game by doing so in the past 30 days. An player is crystallized if > it owns crystals with a total size greater than or equal to the > number of rules in the current ruleset. > > When the System is Shattered, all crystallized players win the game. > If a player won the game in this manner 4 or more days ago, any > player CAN repeal this rule by announcement. > } >