Ribbons being switches is very dumb. Read this sentence and weep: "For each
type of Ribbon, <type> Ribbon Ownership is a secured negative boolean
person switch, tracked by the Tailor in eir monthly report.". It makes
ribbons seem very complicated but actually they're really simple.

Proto:

Title: Ribbons are assets
AI: 3
Text: In rule 2438 "Ribbons", replace

"For each type of Ribbon, <type> Ribbon Ownership is a secured
      negative boolean person switch, tracked by the Tailor in eir
      monthly report."

with

"Each type of ribbon is an indestructible fixed asset tracked by the
Tailor in eir monthly report. Other rules notwithstanding, no entity
other than a player can ever own a ribbon. If a non-player would own a
ribbon, that ribbon is destroyed."

In the same rule, replace

"When a person wins this way, for each type of Ribbon, that person's
<type> Ribbon Ownership is flipped to False."

with

"When a person wins this way, each of their ribbons is destroyed."


[Note that an "indestructible asset" can still be destroyed by its
backing document, just not in any other way]

-- 
>From R. Lee

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