> The idea of a contract charity (which we've done before) is intriguing and > this makes me want to go for the strongest standard (w/o objection).
I was just in the middle of drafting a Reportor contract. Here's a copy of your proto for charity contracts from last month: > Proto > - > Enact the following rule, Charities: > > Donation Level is a natural switch for contracts, tracked by the > Notary, with a default of 0 and a maximum of 25. A contract with > nonzero donation level is called a Charity. > > The Notary CAN flip a contract's donation level to a non-default > value with 3 Agoran consent, provided e has not done so for any > contract in the current Agoran month. This SHOULD only be done if > the contract's provisions ensure that its funds will be used solely > for the betterment of Agora. Any player CAN flip a contract's > donation level to 0 with Agoran consent. > > Whenever a payday occurs, half of each charity's coin holdings > (rounded down) are destroyed, and then each charity earns a > number of coins equal to its donation level. > > [the 'half are destroyed' bit is because we don't want charities to build > up big bankrolls if they don't give things away]. DIS thread "simple way to give out funds". A few thoughts there already, e.g. removing the one-per-month limit. - Falsifian