On Sat, Jun 13, 2020 at 6:44 AM Cuddle Beam via agora-discussion <agora-discussion@agoranomic.org> wrote: > > So, with coins no longer backed by wins, the only pure mechanical value I > see that they have left is to win zombie auctions to pick cards off dead > people (so that you can win "fractions" of a win and other guaranteed > mechanical perks). > > Of course, since there doesn't seem to be any significant purely mechanical > reason to keep coins for anything other than this, it's likely going to be > a race to be the richest possible for an auction. Time to pool coins. > > I intended to proto a Contract but I don't know too well how to approach it > so I made a doodle (attached file to this message) to show what I intend to > do in case anyone has a good start or lead to go by for something like > this. Yeah, it's pretty inspired by pact summoners of anime and videogames > lol, a power boost in exchange for something. > > It's a dynamic coin-pooling system intended to overwhelm Zombie Auctions by > allowing a bidder to gain more coins by 'Summoning' another player to help > you: you gain extra coins to win the auction with, but you have to give a > certain amount of Cards/Products that are picked off the corpse AFTER you > win to the player you summoned. Need more coins to win? Summon more > players. Players can make themselves summonable by putting up a listing (a > "Pact"?) that says what cards/products they want, and how many coins they > will boost you by if you summon them.
I like this idea, but what happens if you lose? How do the coins get back to the original player? -- ---- Publius Scribonius Scholasticus, Herald, Referee, Tailor, Pirate Champion, Badge of the Great Agoran Revival, Badge of the Salted Earth