it just encourages people to make completely frivolous and uninteresting
attempts for free wins without having to do actual game mechanics.

On Thu, Jul 18, 2019 at 4:11 PM ais...@alumni.bham.ac.uk <
ais...@alumni.bham.ac.uk> wrote:

> On Thu, 2019-07-18 at 15:24 +1000, Rebecca wrote:
> > I create the following proposal
> >
> > Name: NO MORE APATHY
> > AI: 1
> > Text: Repeal rule 2465 "Victory By Apathy"
>
> Huh? This incident is evidence that the rule is working by design.
>
> Assume for a thought experiment this case is broken. Then if we didn't
> have the Apathy rule, the brokenness would either go unreported, or
> else be used to break something more important than a victory
> condition.
>
> The whole point of the rule is that if something goes wrong in the
> dependent action rules, players use it to win rather than, e.g., force
> through a ratification of a false statement.
>
> --
> ais523
>
>

-- 
>From R. Lee

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