it just encourages people to make completely frivolous and uninteresting attempts for free wins without having to do actual game mechanics.
On Thu, Jul 18, 2019 at 4:11 PM ais...@alumni.bham.ac.uk < ais...@alumni.bham.ac.uk> wrote: > On Thu, 2019-07-18 at 15:24 +1000, Rebecca wrote: > > I create the following proposal > > > > Name: NO MORE APATHY > > AI: 1 > > Text: Repeal rule 2465 "Victory By Apathy" > > Huh? This incident is evidence that the rule is working by design. > > Assume for a thought experiment this case is broken. Then if we didn't > have the Apathy rule, the brokenness would either go unreported, or > else be used to break something more important than a victory > condition. > > The whole point of the rule is that if something goes wrong in the > dependent action rules, players use it to win rather than, e.g., force > through a ratification of a false statement. > > -- > ais523 > > -- >From R. Lee