Thanks, that's an interesting history.
I suppose this would be an issue easy to fix (by just striking the bullet
point), right?

Jason Cobb


On Sun, Jun 2, 2019 at 12:05 PM ais...@alumni.bham.ac.uk <
ais...@alumni.bham.ac.uk> wrote:

> On Sun, 2019-06-02 at 11:57 -0400, Jason Cobb wrote:
> > Hey, another newbie question for you all.
> >
> > Rule 2481, point 3 reads: "Non-Festive players cannot flip the
> > Imminence of any proposal;". However, a simple text search does not
> > find the word "Imminence" mentioned anywhere else in the SLR (nor
> > does the string "immi").
> >
> > Are my text-searching skills failing me, or did this Rule just get
> > left behind in a previous update?
>
> Looks like a left-over rule change, yes. Also a potentially problematic
> one (that portion of the rule was intended to prevent invasions of
> large numbers of new players forcing through proposals via preventing
> the proposals from being distributed, but with "imminence" undefined it
> doesn't do anything).
>
> Imminence used to be a switch that specified whether the Promotor was
> allowed to distribute a proposal or not (you could submit proposals
> whenever you liked but had to pay for the distribution). The idea was
> partly that being able to have your proposals distributed is
> politically valuable and thus something that can be used as the basis
> of an economy, and partly to encourage people to think before proposing
> and to encourage discussion on a proposal before it's voted on. In
> practice, we tend to enact and repeal imminence mechanisms based on how
> much players are proposing.
>
> --
> ais523
>
>

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