You might even want to roll the preserved land fix into this. That's
technically not a bug, but it's a big enough malfunction that I don't
think it would be unreasonable to put it in the same proposal.

-Aris

On Sun, Mar 4, 2018 at 12:13 AM, Aris Merchant
<thoughtsoflifeandligh...@gmail.com> wrote:
> I also don't think you fixed the contract upkeep cost bug.
>
> -Aris
>
> On Sun, Mar 4, 2018 at 12:05 AM, Aris Merchant
> <thoughtsoflifeandligh...@gmail.com> wrote:
>> On Thu, Mar 1, 2018 at 3:10 PM, Gaelan Steele <g...@canishe.com> wrote:
>>> I create the following proposal; keeping it in the Pool in case of final 
>>> feedback.
>>>
>>> Title: PAoaM Patch
>>> AI: 3
>>> Authors: Gaelan, Trigon
>>>
>>> —
>>> In Rule 105 “Rule Changes,” replace "If the reenacting proposal provides 
>>> new text for the rule, the rule must have materially the same purpose as 
>>> did the repealed version; otherwise, the attempt to reenact the rule is 
>>> null and void.” with “If the reenacting proposal provides new text for the 
>>> rule, the rule SHOULD have materially the same purpose as did the repealed 
>>> version."
>>>
>>> The Rulekeepor MAY list historical annotations for changes made by the 
>>> following portion of this proposal (until the text “END CLEANUP”) however e 
>>> wishes, including incorrectly or not at all.
>>> If rule 2599 is not currently enacted, re-enact it with the following text; 
>>> if it is enacted but does not have the following text, amend it to have the 
>>> following text: {
>>> If a player has not received a Welcome Package since e most
>>> recently registered, any player CAN cause em to receive one by
>>> announcement.
>>>
>>> When a player receives a Welcome Package, Agora creates the
>>> following assets in eir possession:
>>>
>>> 1. 10 coins
>>> 2. 5 lumber
>>> 3. 5 stones
>>> 4. 10 apples
>>> 5. 3 papers
>>> }
>>>
>>> If no rule titled “Paydays” exists, create it at power 2 with the following 
>>> text; if it exists but does not have the following text, amend it to have 
>>> the following text: {
>>> Whenever a Payday occurs, the following events happen in order:
>>>
>>> 1. The following assets are created in the possession of each
>>>    player:
>>>    A. 10 coins
>>>    B. 5 apples
>>>    C. 2 papers
>>>
>>> 2. For each office, if a single player held that office for 16 or
>>>    more days in the previous month and e was not issued any Cards
>>>    other than Green for eir conduct in that office during that
>>>    time, the following assets are created in the possession of
>>>    that player:
>>>    A. 5 coins
>>>    B. 1 corn
>>>
>>> The occurrence of Paydays is secured.  At the beginning of each
>>> month, a Payday occurs.
>>> }
>>>
>>> If Rule 1993 is not currently enacted, re-enact it with the following text; 
>>> if it is enacted but does not have the following text, amend it to have the 
>>> following text: {
>>> Arcadia is a land entirely defined by the Arcadian Map (the Map).
>>> The Map is the term for the set of all Land Units.
>>>
>>> The Map divides Arcadia into a finite, discrete number of Units of
>>> Land, or simply Land. Each Unit of Land is an indestructible asset
>>> specified by an ordered pair of integers known as its Latitude and
>>> Longitude.
>>>
>>> Every unique ordered pair of integers within the limits defined in
>>> the Rules for Latitude and Longitude signifies an existent Unit of
>>> Land. No other Units of Land exist. Units of Land CAN only be
>>> created or destroyed by changing the limits of Latitude and
>>> Longitude defined in the Rules.
>>>
>>> All values for Latitude and Longitude MUST lie between -6 and +6,
>>> inclusive.
>>>
>>> The Total Land Area of Arcadia is the number of existent Units of
>>> Land defined by permissible Latitude and Longitude pairs.
>>> }
>>>
>>> If Rule 1994 is not currently enacted, re-enact it with the following text; 
>>> if it is enacted but does not have the following text, amend it to have the 
>>> following text: {
>>> Any existent Land for which ownership has not been explicitly
>>> changed belongs to Agora.
>>>
>>> Land belonging to Agora is called Public Land. Land belonging to
>>> a contract is called Communal Land. Land belonging to any other
>>> entity is called Private Land. Together, Communal Land and Private
>>> Land are called Proprietary Land.
>>> }
>>>
>>> If Rule 1995 is not currently enacted, re-enact it with the following text; 
>>> if it is enacted but does not have the following text, amend it to have the 
>>> following text: {
>>> Each Unit of Land has a Land Type switch, tracked by the
>>> Cartographor, whose values are "Black", "White", and "Aether" (the
>>> default). Changes to Land Type switches are secured. To "change
>>> the type" of, or to "transform" a Unit of Land is to flip its Type
>>> switch. A “Unit of X” is a Unit of Land whose Land Type switch has
>>> the value X.
>>>
>>> When existent Land has not had its Type changed as explicitly
>>> permitted by the Rules, or has a Type that is not currently
>>> defined by the Rules, it is considered to have the Land Type of
>>> Aether. Rules to the contrary nonwithstanding, Units of Aether
>>> CANNOT be transferred from Agora, or owned by any entity other
>>> than Agora.
>>>
>>> If Proprietary Land becomes Aether, the Cartographor SHALL
>>> transfer it to Agora in a timely fashion, destroy any facilities
>>> on the Land Unit, and set all other switches to their default
>>> values.
>>>
>>> Type is a singleton switch with the values of Black and White,
>>> defaulting to Black. When an act specifies that an alternating
>>> land type is to be used, the current value of the Alternating Land
>>> Type switch is used, and the switch is set to the next value of
>>> the switch.
>>> }
>>>
>>> If Rule 1996 is not currently enacted, re-enact it with the following text; 
>>> if it is enacted but does not have the following text, amend it to have the 
>>> following text: {
>>> The Cartographor is an office; its holder is recordkeepor for the
>>> Land of Arcadia.
>>>
>>> The Cartographor's Weekly Report shall include:
>>>
>>> 1. the ownership and land type of all existing land;
>>> 2. all changes in the ownership and land type of existing land
>>>    since the most recent report;
>>> 3. the location for the previous week and the current week of each
>>>    entity with a defined location;
>>> 4. the next alternating land type;
>>> 5. all facilities and their parent land units; and
>>> 6. a list of all preserved land units.
>>> }
>>>
>>> If Rule 1996 is not titled “The Cartographor”, retitle it “The 
>>> Cartographor”.
>>>
>>> If Rule 1998 is not currently enacted, re-enact it with the following text; 
>>> if it is enacted but does not have the following text, amend it to have the 
>>> following text: {
>>> Two Units of Land are Adjacent if they have the same Latitude, and
>>> their Longitudes differ by exactly one; or they have the same
>>> Longitude, and their Latitudes differ by exactly one.
>>>
>>> Land Unit A is said to be connected to Land Unit B if it is
>>> possible to reach B by moving only to adjacent Land Units of the
>>> same color, starting from A.
>>> }
>>>
>>> If Rule 1999 is not currently enacted, re-enact it with the following text; 
>>> if it is enacted but does not have the following text, amend it to have the 
>>> following text: {
>>> Location is a player switch, tracked by the Cartographer, whose
>>> values are ordered pairs of integers where the first value is a
>>> valid Latitude, and the second is a valid Longitude. The default
>>> Location is (0, 0).
>>>
>>> To "move" a player is to flip that player’s Location switch to the
>>> Latitude and Longitude of the destination.
>>>
>>> No other Entity can have a location unless it is defined in a rule
>>> other than this one. Changes to the Location of an Entity are
>>> secured. If an Entity is specified by this Rule as having a
>>> defined Location, but its Location has not been explicitly set or
>>> changed, its Location is set to (0, 0).
>>> }
>>>
>>> If Rule 2003 is not currently enacted, re-enact it with the following text; 
>>> if it is enacted but does not have the following text, amend it to have the 
>>> following text: {
>>> Players CAN destroy:
>>>
>>> 1. 1 apple to move from one Land Unit to an adjacent Unit if their
>>>    Land Types are the same and the destination is not Aether;
>>>
>>> 2. 2 apples to move from one Land Unit to an adjacent Unit if
>>>    their Land Types differ and the destination is not Aether;
>>>
>>> 3. 2 apples to set Land Type of a Land Unit which e owns to any
>>>    Land Type other than Aether, whether or not e is located at
>>>    that Land Unit.
>>>
>>> 4. 3 apples to set the Land Type of a Land Unit that is adjacent
>>>    to the Entity's current location, is of type Aether, and is
>>>    owned by Agora, to an alternating Land Type.
>>>
>>> 5. 4 apples to set the Land Type of a Land Unit that is adjacent
>>>    to the Entity's current location, is of type Aether, and is
>>>    owned by Agora, to a Land Type of eir choice.
>>>
>>> 6. 6 apples to set the Land Type of a Land Unit that is of type
>>>    Aether, and is owned by Agora, to an alternating Land Type.
>>>
>>> Players CAN, while performing the above actions, substitute 3
>>> apples for 1 corn.
>>> }
>>>
>>> If rule 2004 is not currently enacted, re-enact it with the following text; 
>>> if it is enacted but does not have the following text, amend it to have the 
>>> following text: {
>>> Every Agoran Week, if the number of units of Private Land is less
>>> than one half the total number of units of Land, an auction SHALL
>>> be initiated. For this auction, the announcer is the Cartographor,
>>> the auctioneer is the Cartographor, the lots are chosen as such:
>>>
>>> 1. if there exist at least 5 Units of non-Aether Land in the
>>>    possession of Agora with the preservation switch set to False:
>>>    any 5 such Units of Land, to be chosen by the Cartographor,
>>>    each Land Unit in a separate lot;
>>>
>>> 2. if there exist fewer than 5 Units of non-Aether Land in the
>>>    possession of Agora: all such Units, each land unit in a
>>>    separate lot;
>>>
>>> and the minimum bid is 1 coin.
>>> }
>>>
>>> If Rule 2022 is not currently enacted, re-enact it with the following text; 
>>> if it is enacted but does not have the following text, amend it to have the 
>>> following text: {
>>> During the second Eastman week of each Agoran Month, the
>>> Cartographor SHALL perform the following actions in sequence, and
>>> report these changes:
>>>
>>> 1. Every Land Unit, with a preservation switch of False
>>>    that is not directly connected to a unit of Aether, or is not
>>>    connected by its own type to a unit of Aether, shall be
>>>    transformed to Aether.
>>>
>>> 2. Any entities whose locations are on land units so transformed
>>>    shall have their locations set to (0, 0).
>>>
>>> 3. If any land unit so transformed is not property of Agora, it
>>>    becomes property of Agora.
>>> }
>>>
>>> If Rule 2022 is not titled “Land Transfiguration”, retitle it “Land 
>>> Transfiguration”.
>>>
>>> END CLEANUP
>>>
>>> Amend rule 2166 by replacing “shiny” with “unit of Agora’s official 
>>> currency” in both instances.
>>>
>>> Amend rule 1995 by replacing “all other switches” with “all other switches 
>>> on the Land Unit”.
>>>
>>> Amend Rule 2004 “Land Auctions” by replacing "the auctioneer is the 
>>> Cartographor” with "the auctioneer is the Agora”.
>>>
>>> Amend the rule titled “Facilities” by making the following changes: {
>>> Replace the last paragraph with "Facilities always have the same owner as 
>>> their parent land unit. If the owner of a facility is ever not the same as 
>>> that of its parent land unit, it is transferred to the owner of its parent 
>>> land unit.”
>>> Append the following to the second paragraph: “Facilities on private land 
>>> can be destroyed by the owner by announcement. Facilities on communal land 
>>> can be destroyed by the owning contract by announcement. Facilities on 
>>> public land can be destroyed Without Objection.”
>>> }
>>>
>>> Amend rule 2022 “Land Transfiguration” by replacing the first paragraph 
>>> with “Once during the second or third Eastman weeks of each Agoran Month, 
>>> the Cartographor CAN perform the following actions in sequence, and report 
>>> these changes:” and by appending “The Cartographor SHALL do so in the 
>>> second Eastman week of each Agoran Month.” at the end in a new paragraph.
>>>
>>>> On Mar 1, 2018, at 10:14 AM, Reuben Staley <reuben.sta...@gmail.com> wrote:
>>>>
>>>> Other things we need to do:
>>>>
>>>> Make Agora the auctioneer for Land Auctions.
>>>>
>>>> Remove the last paragraph of the Facilities rule and replace it with
>>>> "Facilities always have the same owner as their parent land unit" or
>>>> smth.
>>>>
>>>> Add a destruction clause to the Facilities rule. Also maybe a
>>>> rank-down the facilities clause.
>>>>
>>>> Also, the Land Transfiguration rule may be a bit broken. Make it say
>>>> "At the beginning of the second Eastman week of each month, the
>>>> following actions occur. The Cartographor SHALL report these changes
>>>> in a timely fashion."
>>>>
>>>> On Wed, Feb 28, 2018 at 8:23 AM, Gaelan Steele <g...@canishe.com> wrote:
>>>>> This doesn’t need to be 3.1, just 3. Oops.
>>>>>
>>>>>> On Feb 28, 2018, at 7:19 AM, Gaelan Steele <g...@canishe.com> wrote:
>>>>>>
>>>>>> Title: PAoaM Patch
>>>>>> AI: 3.1
>>>>>>
>>>>>> —
>>>>>>
>>>>>> Remove the sentence "If the reenacting proposal provides new text for the
>>>>>> rule, the rule must have materially the same purpose as did the
>>>>>> repealed version; otherwise, the attempt to reenact the rule is
>>>>>> null and void.” from Rule 105 “Rule Changes.”
>>>>>>
>>>>>> If rule 2599 is not currently enacted, re-enact it with the following 
>>>>>> text; if it is enacted but does not have the following text, amend it to 
>>>>>> have the following text: {
>>>>>> If a player has not received a Welcome Package since e most
>>>>>> recently registered, any player CAN cause em to receive one by
>>>>>> announcement.
>>>>>>
>>>>>> When a player receives a Welcome Package, Agora creates the
>>>>>> following assets in eir possession:
>>>>>>
>>>>>> 1. 10 coins
>>>>>> 2. 5 lumber
>>>>>> 3. 5 stones
>>>>>> 4. 10 apples
>>>>>> 5. 3 papers
>>>>>> }
>>>>>>
>>>>>> If no rule titled “Paydays” exists, create it at power 2 with the 
>>>>>> following text; if it exists but does not have the following text, amend 
>>>>>> it to have the following text: {
>>>>>> Whenever a Payday occurs, the following events happen in order:
>>>>>>
>>>>>> 1. The following assets are created in the possession of each
>>>>>>    player:
>>>>>>    A. 10 coins
>>>>>>    B. 5 apples
>>>>>>    C. 2 papers
>>>>>>
>>>>>> 2. For each office, if a single player held that office for 16 or
>>>>>>    more days in the previous month and e was not issued any Cards
>>>>>>    other than Green for eir conduct in that office during that
>>>>>>    time, the following assets are created in the possession of
>>>>>>    that player:
>>>>>>    A. 5 coins
>>>>>>    B. 1 corn
>>>>>>
>>>>>> The occurrence of Paydays is secured.  At the beginning of each
>>>>>> month, a Payday occurs.
>>>>>> }
>>>>>>
>>>>>> If Rule 1993 is not currently enacted, re-enact it with the following 
>>>>>> text; if it is enacted but does not have the following text, amend it to 
>>>>>> have the following text: {
>>>>>> Arcadia is a land entirely defined by the Arcadian Map (the Map).
>>>>>> The Map is the term for the set of all Land Units.
>>>>>>
>>>>>> The Map divides Arcadia into a finite, discrete number of Units of
>>>>>> Land, or simply Land. Each Unit of Land is an indestructible asset
>>>>>> specified by an ordered pair of integers known as its Latitude and
>>>>>> Longitude.
>>>>>>
>>>>>> Every unique ordered pair of integers within the limits defined in
>>>>>> the Rules for Latitude and Longitude signifies an existent Unit of
>>>>>> Land. No other Units of Land exist. Units of Land CAN only be
>>>>>> created or destroyed by changing the limits of Latitude and
>>>>>> Longitude defined in the Rules.
>>>>>>
>>>>>> All values for Latitude and Longitude MUST lie between -6 and +6,
>>>>>> inclusive.
>>>>>>
>>>>>> The Total Land Area of Arcadia is the number of existent Units of
>>>>>> Land defined by permissible Latitude and Longitude pairs.
>>>>>> }
>>>>>>
>>>>>> If Rule 1994 is not currently enacted, re-enact it with the following 
>>>>>> text; if it is enacted but does not have the following text, amend it to 
>>>>>> have the following text: {
>>>>>> Any existent Land for which ownership has not been explicitly
>>>>>> changed belongs to Agora.
>>>>>>
>>>>>> Land belonging to Agora is called Public Land. Land belonging to
>>>>>> a contract is called Communal Land. Land belonging to any other
>>>>>> entity is called Private Land. Together, Communal Land and Private
>>>>>> Land are called Proprietary Land.
>>>>>> }
>>>>>>
>>>>>> If Rule 1995 is not currently enacted, re-enact it with the following 
>>>>>> text; if it is enacted but does not have the following text, amend it to 
>>>>>> have the following text: {
>>>>>> Each Unit of Land has a Land Type switch, tracked by the
>>>>>> Cartographor, whose values are "Black", "White", and "Aether" (the
>>>>>> default). Changes to Land Type switches are secured. To "change
>>>>>> the type" of, or to "transform" a Unit of Land is to flip its Type
>>>>>> switch. A “Unit of X” is a Unit of Land whose Land Type switch has
>>>>>> the value X.
>>>>>>
>>>>>> When existent Land has not had its Type changed as explicitly
>>>>>> permitted by the Rules, or has a Type that is not currently
>>>>>> defined by the Rules, it is considered to have the Land Type of
>>>>>> Aether. Rules to the contrary nonwithstanding, Units of Aether
>>>>>> CANNOT be transferred from Agora, or owned by any entity other
>>>>>> than Agora.
>>>>>>
>>>>>> If Proprietary Land becomes Aether, the Cartographor SHALL
>>>>>> transfer it to Agora in a timely fashion, destroy any facilities
>>>>>> on the Land Unit, and set all other switches to their default
>>>>>> values.
>>>>>>
>>>>>> Type is a singleton switch with the values of Black and White,
>>>>>> defaulting to Black. When an act specifies that an alternating
>>>>>> land type is to be used, the current value of the Alternating Land
>>>>>> Type switch is used, and the switch is set to the next value of
>>>>>> the switch.
>>>>>> }
>>>>>>
>>>>>> If Rule 1996 is not currently enacted, re-enact it with the following 
>>>>>> text; if it is enacted but does not have the following text, amend it to 
>>>>>> have the following text: {
>>>>>> The Cartographor is an office; its holder is recordkeepor for the
>>>>>> Land of Arcadia.
>>>>>>
>>>>>> The Cartographor's Weekly Report shall include:
>>>>>>
>>>>>> 1. the ownership and land type of all existing land;
>>>>>> 2. all changes in the ownership and land type of existing land
>>>>>>    since the most recent report;
>>>>>> 3. the location for the previous week and the current week of each
>>>>>>    entity with a defined location;
>>>>>> 4. the next alternating land type;
>>>>>> 5. all facilities and their parent land units; and
>>>>>> 6. a list of all preserved land units.
>>>>>> }
>>>>>>
>>>>>> If Rule 1996 is not titled “The Cartographor”, retitle it “The 
>>>>>> Cartographor”.
>>>>>>
>>>>>> If Rule 1998 is not currently enacted, re-enact it with the following 
>>>>>> text; if it is enacted but does not have the following text, amend it to 
>>>>>> have the following text: {
>>>>>> Two Units of Land are Adjacent if they have the same Latitude, and
>>>>>> their Longitudes differ by exactly one; or they have the same
>>>>>> Longitude, and their Latitudes differ by exactly one.
>>>>>>
>>>>>> Land Unit A is said to be connected to Land Unit B if it is
>>>>>> possible to reach B by moving only to adjacent Land Units of the
>>>>>> same color, starting from A.
>>>>>> }
>>>>>>
>>>>>> If Rule 1999 is not currently enacted, re-enact it with the following 
>>>>>> text; if it is enacted but does not have the following text, amend it to 
>>>>>> have the following text: {
>>>>>> Location is a player switch, tracked by the Cartographer, whose
>>>>>> values are ordered pairs of integers where the first value is a
>>>>>> valid Latitude, and the second is a valid Longitude. The default
>>>>>> Location is (0, 0).
>>>>>>
>>>>>> To "move" a player is to flip that player’s Location switch to the
>>>>>> Latitude and Longitude of the destination.
>>>>>>
>>>>>> No other Entity can have a location unless it is defined in a rule
>>>>>> other than this one. Changes to the Location of an Entity are
>>>>>> secured. If an Entity is specified by this Rule as having a
>>>>>> defined Location, but its Location has not been explicitly set or
>>>>>> changed, its Location is set to (0, 0).
>>>>>> }
>>>>>>
>>>>>> If Rule 2003 is not currently enacted, re-enact it with the following 
>>>>>> text; if it is enacted but does not have the following text, amend it to 
>>>>>> have the following text: {
>>>>>> Players CAN destroy:
>>>>>>
>>>>>> 1. 1 apple to move from one Land Unit to an adjacent Unit if their
>>>>>>    Land Types are the same and the destination is not Aether;
>>>>>>
>>>>>> 2. 2 apples to move from one Land Unit to an adjacent Unit if
>>>>>>    their Land Types differ and the destination is not Aether;
>>>>>>
>>>>>> 3. 2 apples to set Land Type of a Land Unit which e owns to any
>>>>>>    Land Type other than Aether, whether or not e is located at
>>>>>>    that Land Unit.
>>>>>>
>>>>>> 4. 3 apples to set the Land Type of a Land Unit that is adjacent
>>>>>>    to the Entity's current location, is of type Aether, and is
>>>>>>    owned by Agora, to an alternating Land Type.
>>>>>>
>>>>>> 5. 4 apples to set the Land Type of a Land Unit that is adjacent
>>>>>>    to the Entity's current location, is of type Aether, and is
>>>>>>    owned by Agora, to a Land Type of eir choice.
>>>>>>
>>>>>> 6. 6 apples to set the Land Type of a Land Unit that is of type
>>>>>>    Aether, and is owned by Agora, to an alternating Land Type.
>>>>>>
>>>>>> Players CAN, while performing the above actions, substitute 3
>>>>>> apples for 1 corn.
>>>>>> }
>>>>>>
>>>>>> If rule 2004 is not currently enacted, re-enact it with the following 
>>>>>> text; if it is enacted but does not have the following text, amend it to 
>>>>>> have the following text: {
>>>>>> Every Agoran Week, if the number of units of Private Land is less
>>>>>> than one half the total number of units of Land, an auction SHALL
>>>>>> be initiated. For this auction, the announcer is the Cartographor,
>>>>>> the auctioneer is the Cartographor, the lots are chosen as such:
>>>>>>
>>>>>> 1. if there exist at least 5 Units of non-Aether Land in the
>>>>>>    possession of Agora with the preservation switch set to False:
>>>>>>    any 5 such Units of Land, to be chosen by the Cartographor,
>>>>>>    each Land Unit in a separate lot;
>>>>>>
>>>>>> 2. if there exist fewer than 5 Units of non-Aether Land in the
>>>>>>    possession of Agora: all such Units, each land unit in a
>>>>>>    separate lot;
>>>>>>
>>>>>> and the minimum bid is 1 coin.
>>>>>> }
>>>>>>
>>>>>> If Rule 2022 is not currently enacted, re-enact it with the following 
>>>>>> text; if it is enacted but does not have the following text, amend it to 
>>>>>> have the following text: {
>>>>>> During the second Eastman week of each Agoran Month, the
>>>>>> Cartographor SHALL perform the following actions in sequence, and
>>>>>> report these changes:
>>>>>>
>>>>>> 1. Every Land Unit, with a preservation switch of False
>>>>>>    that is not directly connected to a unit of Aether, or is not
>>>>>>    connected by its own type to a unit of Aether, shall be
>>>>>>    transformed to Aether.
>>>>>>
>>>>>> 2. Any entities whose locations are on land units so transformed
>>>>>>    shall have their locations set to (0, 0).
>>>>>>
>>>>>> 3. If any land unit so transformed is not property of Agora, it
>>>>>>    becomes property of Agora.
>>>>>> }
>>>>>>
>>>>>> If Rule 2022 is not titled “Land Transfiguration”, retitle it “Land 
>>>>>> Transfiguration”.
>>>>>>
>>>>>> Amend rule 2166 by replacing “shiny” with “unit of Agora’s official 
>>>>>> currency” in both instances.
>>>>>>
>>>>>> Amend rule 1995 by replacing “all other switches” with “all other 
>>>>>> switches on the Land Unit.”
>>
>> Still missing the related bug (it should be "CAN and SHALL"), and
>> someone with more time than I have ATM should check to see if there
>> are any other SHALL/CAN mixups (if there's one, there's usually more
>> than one).
>>
>> -Aris

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