This doesn’t need to be 3.1, just 3. Oops.
> On Feb 28, 2018, at 7:19 AM, Gaelan Steele <g...@canishe.com> wrote:
>
> Title: PAoaM Patch
> AI: 3.1
>
> —
>
> Remove the sentence "If the reenacting proposal provides new text for the
> rule, the rule must have materially the same purpose as did the
> repealed version; otherwise, the attempt to reenact the rule is
> null and void.” from Rule 105 “Rule Changes.”
>
> If rule 2599 is not currently enacted, re-enact it with the following text;
> if it is enacted but does not have the following text, amend it to have the
> following text: {
> If a player has not received a Welcome Package since e most
> recently registered, any player CAN cause em to receive one by
> announcement.
>
> When a player receives a Welcome Package, Agora creates the
> following assets in eir possession:
>
> 1. 10 coins
> 2. 5 lumber
> 3. 5 stones
> 4. 10 apples
> 5. 3 papers
> }
>
> If no rule titled “Paydays” exists, create it at power 2 with the following
> text; if it exists but does not have the following text, amend it to have the
> following text: {
> Whenever a Payday occurs, the following events happen in order:
>
> 1. The following assets are created in the possession of each
> player:
> A. 10 coins
> B. 5 apples
> C. 2 papers
>
> 2. For each office, if a single player held that office for 16 or
> more days in the previous month and e was not issued any Cards
> other than Green for eir conduct in that office during that
> time, the following assets are created in the possession of
> that player:
> A. 5 coins
> B. 1 corn
>
> The occurrence of Paydays is secured. At the beginning of each
> month, a Payday occurs.
> }
>
> If Rule 1993 is not currently enacted, re-enact it with the following text;
> if it is enacted but does not have the following text, amend it to have the
> following text: {
> Arcadia is a land entirely defined by the Arcadian Map (the Map).
> The Map is the term for the set of all Land Units.
>
> The Map divides Arcadia into a finite, discrete number of Units of
> Land, or simply Land. Each Unit of Land is an indestructible asset
> specified by an ordered pair of integers known as its Latitude and
> Longitude.
>
> Every unique ordered pair of integers within the limits defined in
> the Rules for Latitude and Longitude signifies an existent Unit of
> Land. No other Units of Land exist. Units of Land CAN only be
> created or destroyed by changing the limits of Latitude and
> Longitude defined in the Rules.
>
> All values for Latitude and Longitude MUST lie between -6 and +6,
> inclusive.
>
> The Total Land Area of Arcadia is the number of existent Units of
> Land defined by permissible Latitude and Longitude pairs.
> }
>
> If Rule 1994 is not currently enacted, re-enact it with the following text;
> if it is enacted but does not have the following text, amend it to have the
> following text: {
> Any existent Land for which ownership has not been explicitly
> changed belongs to Agora.
>
> Land belonging to Agora is called Public Land. Land belonging to
> a contract is called Communal Land. Land belonging to any other
> entity is called Private Land. Together, Communal Land and Private
> Land are called Proprietary Land.
> }
>
> If Rule 1995 is not currently enacted, re-enact it with the following text;
> if it is enacted but does not have the following text, amend it to have the
> following text: {
> Each Unit of Land has a Land Type switch, tracked by the
> Cartographor, whose values are "Black", "White", and "Aether" (the
> default). Changes to Land Type switches are secured. To "change
> the type" of, or to "transform" a Unit of Land is to flip its Type
> switch. A “Unit of X” is a Unit of Land whose Land Type switch has
> the value X.
>
> When existent Land has not had its Type changed as explicitly
> permitted by the Rules, or has a Type that is not currently
> defined by the Rules, it is considered to have the Land Type of
> Aether. Rules to the contrary nonwithstanding, Units of Aether
> CANNOT be transferred from Agora, or owned by any entity other
> than Agora.
>
> If Proprietary Land becomes Aether, the Cartographor SHALL
> transfer it to Agora in a timely fashion, destroy any facilities
> on the Land Unit, and set all other switches to their default
> values.
>
> Type is a singleton switch with the values of Black and White,
> defaulting to Black. When an act specifies that an alternating
> land type is to be used, the current value of the Alternating Land
> Type switch is used, and the switch is set to the next value of
> the switch.
> }
>
> If Rule 1996 is not currently enacted, re-enact it with the following text;
> if it is enacted but does not have the following text, amend it to have the
> following text: {
> The Cartographor is an office; its holder is recordkeepor for the
> Land of Arcadia.
>
> The Cartographor's Weekly Report shall include:
>
> 1. the ownership and land type of all existing land;
> 2. all changes in the ownership and land type of existing land
> since the most recent report;
> 3. the location for the previous week and the current week of each
> entity with a defined location;
> 4. the next alternating land type;
> 5. all facilities and their parent land units; and
> 6. a list of all preserved land units.
> }
>
> If Rule 1996 is not titled “The Cartographor”, retitle it “The Cartographor”.
>
> If Rule 1998 is not currently enacted, re-enact it with the following text;
> if it is enacted but does not have the following text, amend it to have the
> following text: {
> Two Units of Land are Adjacent if they have the same Latitude, and
> their Longitudes differ by exactly one; or they have the same
> Longitude, and their Latitudes differ by exactly one.
>
> Land Unit A is said to be connected to Land Unit B if it is
> possible to reach B by moving only to adjacent Land Units of the
> same color, starting from A.
> }
>
> If Rule 1999 is not currently enacted, re-enact it with the following text;
> if it is enacted but does not have the following text, amend it to have the
> following text: {
> Location is a player switch, tracked by the Cartographer, whose
> values are ordered pairs of integers where the first value is a
> valid Latitude, and the second is a valid Longitude. The default
> Location is (0, 0).
>
> To "move" a player is to flip that player’s Location switch to the
> Latitude and Longitude of the destination.
>
> No other Entity can have a location unless it is defined in a rule
> other than this one. Changes to the Location of an Entity are
> secured. If an Entity is specified by this Rule as having a
> defined Location, but its Location has not been explicitly set or
> changed, its Location is set to (0, 0).
> }
>
> If Rule 2003 is not currently enacted, re-enact it with the following text;
> if it is enacted but does not have the following text, amend it to have the
> following text: {
> Players CAN destroy:
>
> 1. 1 apple to move from one Land Unit to an adjacent Unit if their
> Land Types are the same and the destination is not Aether;
>
> 2. 2 apples to move from one Land Unit to an adjacent Unit if
> their Land Types differ and the destination is not Aether;
>
> 3. 2 apples to set Land Type of a Land Unit which e owns to any
> Land Type other than Aether, whether or not e is located at
> that Land Unit.
>
> 4. 3 apples to set the Land Type of a Land Unit that is adjacent
> to the Entity's current location, is of type Aether, and is
> owned by Agora, to an alternating Land Type.
>
> 5. 4 apples to set the Land Type of a Land Unit that is adjacent
> to the Entity's current location, is of type Aether, and is
> owned by Agora, to a Land Type of eir choice.
>
> 6. 6 apples to set the Land Type of a Land Unit that is of type
> Aether, and is owned by Agora, to an alternating Land Type.
>
> Players CAN, while performing the above actions, substitute 3
> apples for 1 corn.
> }
>
> If rule 2004 is not currently enacted, re-enact it with the following text;
> if it is enacted but does not have the following text, amend it to have the
> following text: {
> Every Agoran Week, if the number of units of Private Land is less
> than one half the total number of units of Land, an auction SHALL
> be initiated. For this auction, the announcer is the Cartographor,
> the auctioneer is the Cartographor, the lots are chosen as such:
>
> 1. if there exist at least 5 Units of non-Aether Land in the
> possession of Agora with the preservation switch set to False:
> any 5 such Units of Land, to be chosen by the Cartographor,
> each Land Unit in a separate lot;
>
> 2. if there exist fewer than 5 Units of non-Aether Land in the
> possession of Agora: all such Units, each land unit in a
> separate lot;
>
> and the minimum bid is 1 coin.
> }
>
> If Rule 2022 is not currently enacted, re-enact it with the following text;
> if it is enacted but does not have the following text, amend it to have the
> following text: {
> During the second Eastman week of each Agoran Month, the
> Cartographor SHALL perform the following actions in sequence, and
> report these changes:
>
> 1. Every Land Unit, with a preservation switch of False
> that is not directly connected to a unit of Aether, or is not
> connected by its own type to a unit of Aether, shall be
> transformed to Aether.
>
> 2. Any entities whose locations are on land units so transformed
> shall have their locations set to (0, 0).
>
> 3. If any land unit so transformed is not property of Agora, it
> becomes property of Agora.
> }
>
> If Rule 2022 is not titled “Land Transfiguration”, retitle it “Land
> Transfiguration”.
>
> Amend rule 2166 by replacing “shiny” with “unit of Agora’s official currency”
> in both instances.
>
> Amend rule 1995 by replacing “all other switches” with “all other switches on
> the Land Unit.”
>
> —
>
> Did I miss anything? We would keep gameplay by simply ratifying our reports,
> which I think is the simplest solution.
>
> Gaelan