Isn't papering over it precisely a way to deal with the mistakes? :P I get what you mean though. I personally don't want to deal with the loopy errors mainly because of my current limited time budget to study the rules to be able to play in the glitch-verse at all (I do find it super fun though, just, no time to crack it open to taste what's within).
> - undoing everything and starting over, potentially invalidating ~1 week's gameplay. I don't find this to be a problem because it's not like we're doing much anything anyways lol. On Sun, Feb 25, 2018 at 4:08 AM, Alexis Hunt <aler...@gmail.com> wrote: > On Sat, 24 Feb 2018 at 22:02 Aris Merchant < > thoughtsoflifeandligh...@gmail.com> wrote: > > > Set the gamestate to whatever it would now be if, in the infinitesimal > > period between the resolution of Proposal 8014 and the resolution of > > Proposal 8015, the gamestate had been set to whatever it would have > > been had Proposal 8014 successfully taken effect. > > > > This doesn't work at all as intended, I believe. 8014 did successfully take > effect. > > In any case, I'm strongly opposed to this sort of papering over > difficulties with the rules. I think one of the most exciting parts of > Nomic gameplay is to deal with mistakes like this one, and simply trying to > paper over them as if they never happened is not at all something I am a > fan of. > > -Alexis >