On Sat, Feb 24, 2018 at 7:09 PM Alexis Hunt <aler...@gmail.com> wrote:

> On Sat, 24 Feb 2018 at 22:02 Aris Merchant <
> thoughtsoflifeandligh...@gmail.com> wrote:
>
> > Set the gamestate to whatever it would now be if, in the infinitesimal
> > period between the resolution of Proposal 8014 and the resolution of
> > Proposal 8015, the gamestate had been set to whatever it would have
> > been had Proposal 8014 successfully taken effect.
> >
>
> This doesn't work at all as intended, I believe. 8014 did successfully take
> effect.


Not by the definition of successfully take effect given by the proposal, a
few paragraphs up.

>
> In any case, I'm strongly opposed to this sort of papering over
> difficulties with the rules. I think one of the most exciting parts of
> Nomic gameplay is to deal with mistakes like this one, and simply trying to
> paper over them as if they never happened is not at all something I am a
> fan of.


If that's the consensus, okay. I think it's a rather substantial
improvement over pretending it didn't happen though (the platonic/pragmatic
gamestate divergence makes me shudder). What would you prefer we did
instead?

-Aris

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