Speaking of which, once Coins goes through I think we might add a symbol for our main currency? ($,%,# whatever? "I bid #3" is easier than writing out the word every time...
On Fri, 16 Feb 2018, Kerim Aydin wrote: > On Fri, 16 Feb 2018, Alex Smith wrote: > > On Fri, 2018-02-16 at 10:18 -0800, Gaelan Steele wrote: > > > Yeah—I think I’d prefer standardizing some of this to uppercase. I’ll > > > take a closer look tonight or this weekend. > > > > If we want a consistent rule, my suggestion would be to capitalise any > > terms that the game is redefining away from their standard English > > meaning. So, e.g., Shiny would be capitalised because it doesn't have > > the meaning of "anything that shines", but rather is a specific sort of > > game object. > > Style guides for currencies specifically are to not capitalize (e.g. > "Japanese yen") and I like keeping with the type of real world object > if there's a real world version of the type of thing. > > I like the idea of only capitalizing the main definition to show it's > a term of art, and that serves to flag that the particular rule is the > main definition. An exception might be compound terms, e.g. Notice of > Honour to show it's an intact thing and not just a notice about honour. > > It's varied all over the place so it would be good to have a style guide > (not in a Rule, but an understanding somewhere). I'm sloppy myself. > I tended towards capitalization, but somewhere back in the mists of time > (around ~2006 I think) there was a concerted push to de-capitalize that > didn't really stick and after that I tended to de-capitalize. I think > over-capitalization is one of those things that drifts upwards over time > (like power escalation). > > >