in that sense so is every game mechanic in every game ever created.

On Thu, Nov 23, 2017 at 9:50 AM, Corona <[email protected]> wrote:
> Yes, but enacting ribbons that everyone has a roughly equal chance of
> winning is kind of "trading wins"
>
> On 11/22/17, Aris Merchant <[email protected]> wrote:
>> What about ribbons? One of those can be one by deceit, but most of
>> them are a matter of skill. What about victory elections, or medals of
>> honor? None of these are intended to be won by deceit, nor do I think
>> the players who enacted them each expected to win by them.
>>
>> -Aris
>>
>> On Wed, Nov 22, 2017 at 2:43 PM, Corona <[email protected]>
>> wrote:
>>> I would not vote for such a mechanic unless I estimated, based on past
>>> experience, my proposal-voting abilities to be above these of other
>>> players. If it turns out a player is capable of voting on more
>>> proposals per month than I estimated, they have arguably commited some
>>> deceit by not correcting my misconception about their voting ability.
>>> (And perhaps by rarely voting on proposals prior to the win mechanic's
>>> introduction, even if they had the time and it did not bore them or
>>> anything)
>>>
>>> On 11/22/17, Alexis Hunt <[email protected]> wrote:
>>>> That's not true at all. Many meaningful win mechanics are as those in
>>>> other
>>>> games: the person who does best at something. For instance, we could
>>>> decide
>>>> to award a win to the player who votes on the most proposals in a month;
>>>> no
>>>> deceit is necessary for the competition.
>>>>
>>>> On Wed, Nov 22, 2017, 17:29 Corona, <[email protected]> wrote:
>>>>
>>>>> Indeed, if one is not willing to participate in the questionable
>>>>> practice of trading wins (I'll support your proposal to award yourself
>>>>> a win if you support mine), every win in nomics must involve some
>>>>> level of deceit, as one can't force a win, or offer anything less than
>>>>> a win for a win, as 'wins' are the most valuable 'asset'.
>>>>>
>>>>> On 11/22/17, ATMunn <[email protected]> wrote:
>>>>> > Yes, me neither, I don't like the idea of breaking the rules just to
>>>>> prevent
>>>>> > a win. A win is a win, and if someone wins because of a scam, so
>>>>> > what?
>>>>> They
>>>>> > become the Speaker, and the game moves on.
>>>>> >
>>>>> > On 11/22/2017 3:44 PM, Alex Smith wrote:
>>>>> >> On Wed, 2017-11-22 at 20:39 +0000, Alexis Hunt wrote:
>>>>> >>> Ahh, hmm, I think that might work provided we can get a non-player
>>>>> >>> to
>>>>> >>> call sufficient CFJs. Given the volume we couldn't do it with
>>>>> >>> Shinies
>>>>> >>> alone.
>>>>> >>
>>>>> >> I can do 5, but am unwilling to violate the rules as part of a
>>>>> >> counterscam. (Also, I haven't thought of good topics for them yet.)
>>>>> >>
>>>>> >
>>>>>
>>>>
>>



-- 
>From V.J. Rada

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