I call an AP CFJ w/ the statement: "Alexis's proposal 'Backed Out the Door'
is a 'truly hideous pun' under rule 1650."

Pretty self-explanatory. I think it does include puns, but that doesn't
mean it IS a pun.



On Mon, Nov 6, 2017 at 8:27 AM, Alexis Hunt <aler...@gmail.com> wrote:

> Silly Proposal: Backed Out the Door (AI=2, coauthors=Telnaior, ais523,
> Aris,
> G.)
> {{{
> Enact a new power-2 rule entitled "Political Parties", reading as
> follows:
>
>       There are 5 Parties, in order:
>
>       - Platonic Isolationists
>       - New Punchbowl Reformers
>       - Costume Conservatives
>       - Substance Use Liberals
>       - Official Raving Monster Looney Party
>
>       Politicians are entities; each Politician has a name and an
>       associated Party. Politicians exist only as specified by the
>       rules. Creating, altering, or destroying Politicians is secured.
>
>       If there are ever fewer than 20 Politicians, then the Clork CAN
>       and SHALL, by announcement, create a new Politician, specifying
>       eir Party and name. The Party must be selected at random from:
>
>       - If any Party has fewer than 3 Politicans, the Party or Parties
>         with the fewest.
>       - Otherwise, the Parties with fewer than 5 Politicians.
>
> Enact a new power-2 rule entitled "Clork", reading as follows:
>
>       The Clork (pronounced "clark") is an office. The Clork's weekly
>       report includes:
>       - a list of all Politicans with their names and Parties.
>       - the assignment of Policies to Parties.
>
>       The portion of a document purporting to be a Clork's report
>       containing the above information is self-ratifying.
>
> Enact a new power-2 rule entitled "Echelon Forms", reading as follows:
>
>       A Post is a position which can be held by at most one Politician.
>       Each Politican can hold at most one Post at a time. Each Post is
>       in an Echelon, which has an associated Rank. The Echelons, and
>       their Posts and Ranks, are as follows:
>
>       Chamber of Power (Rank 5):
>       - Host
>       Upper Echelon (Rank 3):
>       - Planner
>       - Enforcer
>       - Organizer
>       - Creep
>       Row Echelon (Rank 1):
>       - Schmoozer
>       - Decorator
>       - Loner
>       - Drunk
>       - Mystery
>       - Wild One
>       - Hat Rack
>
>       Each Politician who holds a Post is in the Echelon of that post;
>       other Politicians are in the Row-Reduced Echelon, which has Rank
>       0. Likewise, the Rank of a Post or Politician is the Rank of their
>       Echelon.
>
>       If a rule provides that a Post can take an action, then the
>       Advisor of the holder of that Post CAN take that action. If there
>       is no such player, and the Post is required to take that action,
>       then the Clork CAN do it prior to any deadline for its
>       performance. After a deadline for a Post to perform an action, any
>       player CAN take it.
> Enact a new power-2 rule entitled "Taken Under Advisement", reading as
> follows:
>
>       Advisor is a Politician switch, tracked by the Clork, with
>       possible values all players and none (default). For each
>       Politician, Influence over <Politician> is a natural player
>       switch, tracked by the Clork.
>
>       A player CAN, by announcement, spend Favours in a Party to gain
>       Influence over that Politican, depending on the Politician's
>       Echelon:
>       - Chamber of Power: 3 Favours for 2 Influence
>       - Upper Echelon: 1 Favour for 1 Influence
>       - Row Echelon: 2 Favours for 3 Influence
>       - Row-Reduced Echelon: 1 Favour for 2 Influence
>
>       If a player has more Influence over a given Politician than any
>       other player, e can Advise that Politican by announcement. When e
>       does so, if no other player Advises the same Politician later in
>       the same Agoran week, then at the start of the next Agoran week,
>       that player becomes that Politician's Advisor.
>
> Enact a new power-2 rule entitled "Balloons", reading as follows:
>
>       Balloons are a fixed currency, tracked by the Clork, with
>       ownership restricted to players. Creation or destruction of
>       balloons is secured.
>
>       At the start of each Agoran week, after Advisors are flipped:
>       - For each player, if e owns more Balloons than e was awarded by
>         this procedure at the start of the previous week, any excess
>         Balloons are destroyed.
>       - Each player is awarded Balloons equal to the sum of the Ranks of
>         the Politicians for which e is Advisor.
>       - The Decorator's Advisor, if any is awarded one additional
>         Balloon.
>
>       A player CAN, by announcement, spend a Balloon e owns to increase
>       eir voting strength on a specified Agoran Decision, other than one
>       with an adoption index of 3 or higher, by 1.
>
>       A player CAN, by announcement, spend Balloons equal to the sum of
>       the Ranks of all Posts in order to win the game. Upon doing so,
>       all eir Influence switches are set to 0.
>
> Enact a new power-2 rule entitled "Party Favours", reading as follows:
>
>       For each Party, there is a currency called Favours in that Party.
>       Ownership of Favours is tracked by the Clork. Ownership of Favours
>       is restricted to players.
>
>       A player CAN, by announcement, spend 3 Favours in a single Party
>       to award another player 2 Favours in that Party.
>
>       A player CAN, by announcement, spend 3 Favours in a single Party
>       to gain a Favour in another specified Party.
>
> Enact a new power-2 rule entitled "Retirement", reading as follows:
>
>       Stress Level is a natural Politician switch, tracked by the Clork.
>       At the start of each Agoran week, each Politician's Stress Level
>       is increased by eir Rank. If, after this procedure, a Politician's
>       Stress Level is 20 or greater, the Politician announces retirement
>       and is destroyed at the beginning of the following Agoran week.
>       The Clork SHALL announce this fact in a timely fashion.
>
> Enact a new power-2 rule entitled "Political Elections", reading as
> follows:
>
>       For each Post, Vote for <Post> is a secured Politician switch
>       tracked by the Clork, with possible values all Politicians and
>       undecided (default).
>
>       The voting strength of a Politician for a Post is defined as
>       follows:
>       - For an election for Host, Politicians have strength equal to
>         their Rank.
>       - For an election for an Upper Echelon Post, the Host has strength
>         4, and Upper Echelon Politicians have strength 2.
>       - For an election for a Row Echelon Post, the Host has strength 3,
>         Upper Echelon Politicians have strength 2, and Row Echelon
>         politicians have strength 1.
>       - The Organizer has voting strength 1 greater than e would have
>         based on the above.
>
>       The eligible Politicians in an election for a Post are all
>       Politicians in the highest non-empty Echelon below that of the
>       Post up for election. The number of votes cast for an eligible
>       Politician in an election is the sum of voting strengths for that
>       Post of all Politician voting for em; the number of votes cast for
>       an ineligible Politician is 0.
>
>       An election for a Post is resolvable if that Post is vacant, there
>       is a single Politician with the most votes in that election, and
>       either at least four days have passed since either the vacancy or
>       since its previous occupant Announced Retirement, whichever was
>       first, or if the leader has more votes than the Policitian with
>       the second-most, plus the total voting strength of all undecided
>       Politicians in that election. When an election for a Post is
>       resolvable, any player CAN, by announcement, end the election and
>       install the winning Politician (which must be specified or else
>       the announcement is INEFFECTIVE) into the Post.
>
>       If a Post is vacant and either has been so for seven days or more
>       than eleven days have passed since its previous holder Announced
>       Retirement, then the Host CAN and SHALL, in a timely fashion, by
>       announcement end the election and install one of the Politicians
>       with the most votes into the Post.
>
>       When an election for a Post ends, all Vote switches for that Post
>       are set to undecided.
>
> Enact a new power-1 rule entitled "Party Policy", reading as follows:
>
>       There are 5 Policies, in order:
>
>       - Justice: interested in seeing justice served
>       - Efficiency: interested in seeing official duties performed
>       - Legislation: interested in seeing proposals passed
>       - Participation: interested in seeing votes cast
>       - Economy: interested in economic activity
>
>       At any time, each Policy is held by exactly one Party. The
>       assignments must be in cyclic order of their definitions, wrapping
>       from bottom to top. For example, if the Platonic Isolationists
>       hold Participation as their Policy, then the New Punchbowl Reformers
>       hold Economy, the Costume Conservatives hold Justice, and so on.
>
>       At the start of each Agoran month, the Planner CAN and SHALL, in a
>       timely fashion, by announcement, select a new assignment of
>       Policies to Parties (specifying the Policy of one Party is
>       sufficient, since it implies the remainder). E CANNOT specify
>       either of the assignments used in the previous two months.
>
> Enact a new power-1 rule entitled "Favour Awards":
>
>       The following officers CAN by announcement award Favours in the
>       listed Parties, but SHALL NOT do so except as required by rule.
>
>       - Arbitor and Referee: the Party holding Justice.
>       - ADoP: the Party holding Efficiency.
>       - Assessor: the Parties holding Legislation and Participation.
>       - Clork: all Parties.
>
>       When a player judges a CFJ, the Arbitor SHALL, in a timely
>       fashion, award that player 3 Favours in the Party holding Justice.
>       When a player's Finger-Pointing leads to a Card award, or when the
>       Referee issues Summary Judgement, the Referee shall award a Favour
>       in the Party holding Justice to the responsible player.
>
>       Complexity is an office switch, tracked by the ADoP, with values 1
>       (default), 2, and 3. The ADoP CAN, without 2 Objections, set the
>       Complexity of an office. As part of eir weekly duties, the ADoP
>       SHALL award to each officeholder a number of Favours in the Party
>       holding Efficiency equal to the Complexity of that Office.
>
>       Whenever the Assessor resolves an Agoran decision:
>       - If the decision was to adopt a proposal, and it was ADOPTED, e
>         SHALL immediately award the proposal's author a number of
>         Favours in the Party holding Legislation equal to the proposal's
>         AI, rounded up.
>       - For each voter who has not voted on an Agoran decision resolved
>         earlier in the same Agoran week, e SHALL award that player 2
>         Favours in the Party holding Participaiton.
>
>       Any player CAN spend shinies equal to the Favour Value to gain a
>       Favour in the Party holding Economy.
>
>       As part of eir weekly duties, the Clork SHALL award, to the
>       Advisor of a Politician holding one of the below offices, 3
>       Favours in the corresponding Party:
>       - Loner: Platonic Isolationists
>       - Drunk: New Punchbowl Reformers
>       - Mystery: Costume Conservatives
>       - Wild One: Substance Use Liberals
>       - Hat Rack: Official Raving Monster Looney Party
>
> Enact a new power-2 rule entitled "Post Powers":
>
>       The Creep CAN by announcement, but no more than once per Agoran
>       week, increase eir own Stress Level by 1 in order to increase the
>       Stress Level of another specified Politician by 2.
>
>       The Schmoozer CAN by announcement, but no more than once per
>       Agoran week, change the Party of a specified other Politician to
>       the next Party in order, wrapping around.
>
>       The Enforcer CAN, no more than once per week, with Support from at
>       least one other Politician not in the Row-Reduced Echelon, remove
>       a specified Row Echelon Politician from eir Post. E must specify
>       the supporting Politician when doing so, or it is INEFFECTIVE.
>       Upon doing so, both the Enforcer and supporting Politician's
>       Stress Levels are increased by 1.
>
> Set the Complexities of the offices as follows:
> - ADoP: 2
> - Agronomist: 1
> - Arbitor: 2
> - Assessor: 3
> - Clork: 2
> - Fearmongor: 1
> - Herald: 1
> - Notary: 2
> - Prime Minister: 1
> - Promotor: 2
> - Referee: 2
> - Registrar: 2
> - Regkeepor: 1
> - Reportor: 1
> - Rulekeepor: 3
> - Speaker: 1
> - Surveyor: 1
> - Tailor: 1
> - Treasuror: 3
>
> Amend rule 2497, Floating Value, by appending "- Favour Value: 1/10th of
> the Floating Value, rounded up." to the list of Derived Floating Values.
>
> Enact a new power-2 rule entitled "Get This Party Started", reading as
> follows:
>       The Clork CAN, by announcement, and SHALL, in a timely fashion
>       after this rule is enacted:
>       - Create 20 Politicians, 4 in each Party, specifying their names;
>       - Increase each Politician's Stress Level by twice eir Rank;
>       - Assign one Politician to each Post, chosen at random;
>       - Randomly assign Policies to Parties (obeying the cyclic order
>         restriction); then
>       - Cause this rule to repeal itself.
>
>       Rules to the contrary notwithstanding, while this rule is in
>       effect, it provides the only mechanism by which Politicians can be
>       created, Posts or Policies assigned, Stress Levels changed.
>       Moreover, rules to the contrary notwithstanding, Favour cannot be
>       created.
>
> Install Telnaior as Clork.
> }}}
>
> I made a few small revisions, but left bigger things for later work/when
> this gets proposed when the rest of the economy settles down.
>



-- 
>From V.J. Rada

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