On 11/3/2017 1:37 PM, Kerim Aydin wrote:


On Fri, 3 Nov 2017, ATMunn wrote:
        The above statement notwithstanding, if a contract specifies that
        only its party members can bid on an auction, then players who are
        not parties of that contract CANNOT bid on the auction. Players may
        bid multiple times. The amount bid on an auction must be higher
        than the starting bid and all previous bids, otherwise the bid is
        INEFFECTIVE. An attempt to bid on an auction that has already ended
        is INEFFECTIVE. If the auction has multiple lots and they are to be
        auctioned separately, then the bidder SHALL specify the lot e is
        bidding on.

It's nice overall!  I'd suggest the following mechanism changes:

-I think it's better to allow multiple bids at the same level, but break
ties in favor of the first bidder.  This lowers the incentive for all
the bids coming at the end.
Makes sense.

-I think bidders should be allowed to withdraw their bids.

        If, at any time, no bids have been made on an auction in the last
        72 hours, or it has been 7 days since the initiation of an auction,
        the auction ends and no more bids can be made.

This allows an auction to end after 3 days, which is shorter than our
without-objection response time.  4 days should be the minimum length
of an auction.
Ah, so just change it to 96 hours?

        Once the auction has ended, the auction's announcer SHALL announce
        the end of the auction in a timely fashion. In the same message, e
        SHALL include the a list of all the bids on each lot, and the
        winner of each lot. Afterwards, any players who won any lots in the
        auction SHALL pay the Auctioneer in shinies equal to eir highest
        bid.

I'm confused by how this works for lots of N items.  I think you want
multiple winners for a lot of multiple items?  For pricing, this is not
how lots of N should work.  The final price should be the same for all
items in the lot, and equal to the Nth-highest bid.  This is a much
fairer system for 2nd-place holders of shinies.
Okay, let me explain my though process here.

You had mentioned in another message that it would be nice to have it so
multiple things could be auctioned off in the same auction. My idea was
then to have "lots" of the same type of item, and if wanted, they could be
made so players bid on them separately. How it's written is probably kind
of confusing, though.

I also don't entirely understand what you're trying to say; could you
explain yourself a bit more? Or suggest an alternative way to do this?

The easiest way is probably just to have auctions just be for a single
item, and if multiple different items need to be auctioned, they are just
separate auctions. Maybe I could have it so auctions could be "linked"
like CFJs can be.

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