> On Sep 15, 2017, at 12:10 AM, Josh T <draconicdarkn...@gmail.com> wrote: > > Here's two more: > https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-business/2017-May/034600.html > (the one quoted directly in the link, and the one quoted by that message) > > 天火狐
Thanks. A brief aside about motivation. I put this proposal forwards to solve four core problems with the current iteration of the Pledge system: 1. It’s very easy for pledges to fall through the cracks. Since the Referee is charged with identifying rule-breaking and can be penalized for failure to do so, this becomes impractical quite quickly. Making them a reported-on thing means that there’s a regularly-published document that lists all pledges, and which can drive people to report forgotten pledges while they’re still relevant. 2. Pledges exist indefinitely. Making them Assets borrows the lifecycle from that framework, and gives a clear point where a pledge no longer needs to be tracked for gameplay purposes. Nothing stops players from informally tracking pledges after they’ve been called in once, or re-pledging to a thing after having a pledge called in on them, but the game would no longer require anyone to keep track of a pledge forever. 3. Looking at the history of rules governing pledges, it seems likely that no wording in the rules will be sufficient to cover every way a pledge can be broken. Rather than try to patch on patches, I’m attempting to make pledge adherence and penalization a bit more democratic and deliberative. The Terms of a pledge have no formal ludic meaning at all, under this proposal, but make a fairly natural guide for when it’s appropriate to call in a pledge, or to object to an attempt to do so. 4. Some promises are made in error. Holding players to mistaken pledges forever is unfair. The proposal creates a way for players to formally back out of pledges, and a way to stop players from doing so if they abuse that privilege. I seriously considered repealing pledges entirely, or reverting to the “A player SHALL NOT break a publicly-made pledge” wording, but the “you can destroy someone else’s stamps” scam amused me enough to want to build something useful on the same principle. -o
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